Garry's Mod
[PMs/NPCs] Aliens: CM Colonial Marine
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Aggiornamento: 20 feb, 11:44

- NPCs have higher chance to get AR2 and SMG, shotgun is lowest now hopefully

Aggiornamento: 23 gen, 9:59

- made changes to the code so NPCs now work as a team and will respond to danger if another friendly spots enemies

Aggiornamento: 5 dic 2024, 14:07

- Fixed the hitboxes and they now use the other sprint animation whenever running unarmed

Aggiornamento: 24 nov 2024, 13:56

- Removed Combine animations from the NPCs

Aggiornamento: 15 ott 2024, 6:12

- Small change to leg holster bodygroup

Aggiornamento: 14 ott 2024, 8:56

- Fixed the holster and pistol being missing texture for Male 03

Aggiornamento: 14 ott 2024, 8:18

-== DECENT UPDATE ==-

- Barney has decided to join the Colonial Marines now
- Added a leg holster that can either have a pistol or be empty as a new bodygroup
- NPCs can now be found in the NPC category in "Colonial Marines"

Aggiornamento: 11 set 2024, 13:31

- Made it so the models now cast shadows from lamps/flashlight

Aggiornamento: 31 mag 2024, 15:15

- Fixed Male_03s body textures being missing

Aggiornamento: 28 mag 2024, 10:19

- Decreased the size of the addon
- fixed material issue on Hicks