Left 4 Dead 2

Left 4 Dead 2

Reanimated Burst-Fire Default M16
15 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 8 Eyl @ 5:37
Güncelleyen: tomaz

-Actually fixed thumbroot. My other reanims will eventually get the same treatment

Güncelleme: 16 Ara 2024 @ 12:46
Güncelleyen: tomaz

-Adjusted thumbroot
-Tweaked deploy animation
-No longer uses M16 sound events
-Used .dmx instead of .smd in the source files

Güncelleme: 26 Tem 2024 @ 14:36
Güncelleyen: tomaz

-Changed weapon angle
-Slightly tweaked reload animation
-Updated source files

Güncelleme: 30 May 2024 @ 13:27
Güncelleyen: tomaz

-Tweaked run animation
-Updated source files

Güncelleme: 8 Mar 2024 @ 9:31
Güncelleyen: tomaz

-Tweaked reload animation
-Updated source files, old reload animation still available

Güncelleme: 2 Ara 2023 @ 14:31
Güncelleyen: tomaz

-Improved transition from idling to running
-Tweaked reload anim
-Tweaked fire anim
-Tweaked melee anim
-Updated & added 2 alternative running animations to the source files

Güncelleme: 18 Kas 2023 @ 2:04
Güncelleyen: tomaz

-Renamed 7z file containing source files to avoid "technical" conflicts

Güncelleme: 17 Kas 2023 @ 17:48
Güncelleyen: tomaz

-Source files now included in a 7z file

Güncelleme: 11 Kas 2023 @ 8:30
Güncelleyen: tomaz

-Made running animation slightly faster
-Made HUD icon use it's own texture instead of the vmt redirecting to the original texture

Güncelleme: 31 Eki 2023 @ 9:11
Güncelleyen: tomaz

-Changed running animation