Left 4 Dead 2
Reanimated Burst-Fire Default M16
Показване на 1 — 10 от 15 постъпления
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Обновление: 8 септ. в 5:37
от tomaz

-Actually fixed thumbroot. My other reanims will eventually get the same treatment

Обновление: 16 дек. 2024 в 12:46
от tomaz

-Adjusted thumbroot
-Tweaked deploy animation
-No longer uses M16 sound events
-Used .dmx instead of .smd in the source files

Обновление: 26 юли 2024 в 14:36
от tomaz

-Changed weapon angle
-Slightly tweaked reload animation
-Updated source files

Обновление: 30 май 2024 в 13:27
от tomaz

-Tweaked run animation
-Updated source files

Обновление: 8 март 2024 в 9:31
от tomaz

-Tweaked reload animation
-Updated source files, old reload animation still available

Обновление: 2 дек. 2023 в 14:31
от tomaz

-Improved transition from idling to running
-Tweaked reload anim
-Tweaked fire anim
-Tweaked melee anim
-Updated & added 2 alternative running animations to the source files

Обновление: 18 ноем. 2023 в 2:04
от tomaz

-Renamed 7z file containing source files to avoid "technical" conflicts

Обновление: 17 ноем. 2023 в 17:48
от tomaz

-Source files now included in a 7z file

Обновление: 11 ноем. 2023 в 8:30
от tomaz

-Made running animation slightly faster
-Made HUD icon use it's own texture instead of the vmt redirecting to the original texture

Обновление: 31 окт. 2023 в 9:11
от tomaz

-Changed running animation