Left 4 Dead 2

Left 4 Dead 2

Reanimated Burst-Fire Default M16
Ergebnisse 1–10 von 15
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Update: 8. Sep. um 5:37

-Actually fixed thumbroot. My other reanims will eventually get the same treatment

Update: 16. Dez. 2024 um 12:46

-Adjusted thumbroot
-Tweaked deploy animation
-No longer uses M16 sound events
-Used .dmx instead of .smd in the source files

Update: 26. Juli 2024 um 14:36

-Changed weapon angle
-Slightly tweaked reload animation
-Updated source files

Update: 30. Mai 2024 um 13:27

-Tweaked run animation
-Updated source files

Update: 8. März 2024 um 9:31

-Tweaked reload animation
-Updated source files, old reload animation still available

Update: 2. Dez. 2023 um 14:31

-Improved transition from idling to running
-Tweaked reload anim
-Tweaked fire anim
-Tweaked melee anim
-Updated & added 2 alternative running animations to the source files

Update: 18. Nov. 2023 um 2:04

-Renamed 7z file containing source files to avoid "technical" conflicts

Update: 17. Nov. 2023 um 17:48

-Source files now included in a 7z file

Update: 11. Nov. 2023 um 8:30

-Made running animation slightly faster
-Made HUD icon use it's own texture instead of the vmt redirecting to the original texture

Update: 31. Okt. 2023 um 9:11

-Changed running animation