Garry's Mod

Garry's Mod

PAC3 [develop version]
264 sonuçtan 221 ile 230 arası gösteriliyor
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Güncelleme: 16 Ara 2023 @ 9:15
Güncelleyen: PAC3

more exit points if healthmod disabled

Güncelleme: 15 Ara 2023 @ 15:29
Güncelleyen: PAC3

more exit points if lock is deactivated

Güncelleme: 14 Ara 2023 @ 14:29
Güncelleyen: PAC3

don't set cppi owner on the set owner hack

if present, a prop protection addon should be the only one doing that

Güncelleme: 13 Ara 2023 @ 19:35
Güncelleyen: PAC3

try a different fix instead

it was related to parts being initialized on creation, instead of the tree's validity. the part's tree node field has a chance to not exist yet at that point in time

Güncelleme: 13 Ara 2023 @ 19:14
Güncelleyen: PAC3

fix for hitscan inside main modified damage hook

separate the statements; the previous edit didn't go to where we need to check multipliers and extra health bars

Güncelleme: 13 Ara 2023 @ 18:52
Güncelleyen: PAC3

Update net_combat.lua

CPPI standard integrations for prop protection
some ulx integrations to enforce freeze and jail
rework some statements

Güncelleme: 12 Ara 2023 @ 19:24
Güncelleyen: PAC3

try a variable check

Güncelleme: 12 Ara 2023 @ 15:52
Güncelleyen: PAC3

validity checks

Güncelleme: 12 Ara 2023 @ 15:48
Güncelleyen: PAC3

validity checks

Güncelleme: 12 Ara 2023 @ 15:42
Güncelleyen: PAC3

suppress network string error (#1325)

if parts are deactivated, instead use part label's SetError function to tell users about it instead

and two minor fixes on damage zone