Garry's Mod

Garry's Mod

PAC3 [develop version]
221–230/264 bejegyzés mutatása
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Frissítés: 2023. dec. 16. @ 9:15
PAC3 által

more exit points if healthmod disabled

Frissítés: 2023. dec. 15. @ 15:29
PAC3 által

more exit points if lock is deactivated

Frissítés: 2023. dec. 14. @ 14:29
PAC3 által

don't set cppi owner on the set owner hack

if present, a prop protection addon should be the only one doing that

Frissítés: 2023. dec. 13. @ 19:35
PAC3 által

try a different fix instead

it was related to parts being initialized on creation, instead of the tree's validity. the part's tree node field has a chance to not exist yet at that point in time

Frissítés: 2023. dec. 13. @ 19:14
PAC3 által

fix for hitscan inside main modified damage hook

separate the statements; the previous edit didn't go to where we need to check multipliers and extra health bars

Frissítés: 2023. dec. 13. @ 18:52
PAC3 által

Update net_combat.lua

CPPI standard integrations for prop protection
some ulx integrations to enforce freeze and jail
rework some statements

Frissítés: 2023. dec. 12. @ 19:24
PAC3 által

try a variable check

Frissítés: 2023. dec. 12. @ 15:52
PAC3 által

validity checks

Frissítés: 2023. dec. 12. @ 15:48
PAC3 által

validity checks

Frissítés: 2023. dec. 12. @ 15:42
PAC3 által

suppress network string error (#1325)

if parts are deactivated, instead use part label's SetError function to tell users about it instead

and two minor fixes on damage zone