Left 4 Dead 2

Left 4 Dead 2

Special Infected Synchronization (AI+)
Viser 1–10 av 56 bidrag
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Oppdatering: 25. aug. @ 15.00

Additions
  • Added the `DelaySessionOptions` option to the `settings.txt` file which delays loading the newly added session options from the `sessionoptions.txt` file.
Improvements
  • Some entities that rely on `while` loops will now only run once on round start to improve performance.

Oppdatering: 27. juli @ 10.00

Bug Fixes
  • Fixed a bug where an error would occur if no other add-on activates scripted mode and this add-on attempts to load the `EFL_NO_THINK_FUNCTION` constant variable.

Oppdatering: 4. juli @ 16.00

Bug Fixes
  • Fixed a bug where special infected wouldn't spawn because the `SISync.AllowedSpecials` variable was already set to `true`.

Oppdatering: 4. juli @ 15.00

Bug Fixes
  • Fixed a bug where the add-on wouldn't run in chapters where the `ghostanim` entity would assume the opening cutscene was still playing.
  • Fixed a bug where the variables in the `SessionOptions` table would be modified too early.

Oppdatering: 27. juni @ 17.00

Bug Fixes
  • Fixed a minor bug where typing anything in chat as the client would print a warning to the console if the `PreventSettingsChangeForClients` and `DebugShowBasicInfo` options were set to `true`.

Oppdatering: 25. juni @ 5.30

Bug Fixes
  • Fixed a bug where some campaigns that didn't freeze survivors during cutscenes would still allow special infected to spawn when the `PreventUnfairSpawns` option was set to `true`.

Oppdatering: 19. juni @ 22.00

Additions
  • Added the `EnableSettingsChangeInChat` option to the `settings.txt` file which determines whether settings can be viewed or modified in chat.
  • Added the `PreventSettingsChangeForClients` option to the `settings.txt` file which determines whether other players on the server besides the server host can view or modify settings in chat.

Oppdatering: 17. juni @ 20.00

Changes
  • Settings printed to the console in-game are now sorted alphabetically.

Oppdatering: 10. apr. @ 17.00

Additions
  • Settings can now be modified in-game by typing the following in chat:
    !sisync_[name_of_text_file] [name_of_option] [desired_value] [optional_directory]

Oppdatering: 13. feb. @ 13.30

Bug Fixes
  • Fixed an error that would occur from attempting to use an option that doesn't exist in the `settings.txt` file if the `OverrideRespawnInterval` option was set to `true`.