Left 4 Dead 2
Special Infected Synchronization (AI+)
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Actualización: 25 AGO a las 15:00

Additions
  • Added the `DelaySessionOptions` option to the `settings.txt` file which delays loading the newly added session options from the `sessionoptions.txt` file.
Improvements
  • Some entities that rely on `while` loops will now only run once on round start to improve performance.

Actualización: 27 JUL a las 10:00

Bug Fixes
  • Fixed a bug where an error would occur if no other add-on activates scripted mode and this add-on attempts to load the `EFL_NO_THINK_FUNCTION` constant variable.

Actualización: 4 JUL a las 16:00

Bug Fixes
  • Fixed a bug where special infected wouldn't spawn because the `SISync.AllowedSpecials` variable was already set to `true`.

Actualización: 4 JUL a las 15:00

Bug Fixes
  • Fixed a bug where the add-on wouldn't run in chapters where the `ghostanim` entity would assume the opening cutscene was still playing.
  • Fixed a bug where the variables in the `SessionOptions` table would be modified too early.

Actualización: 27 JUN a las 17:00

Bug Fixes
  • Fixed a minor bug where typing anything in chat as the client would print a warning to the console if the `PreventSettingsChangeForClients` and `DebugShowBasicInfo` options were set to `true`.

Actualización: 25 JUN a las 5:30

Bug Fixes
  • Fixed a bug where some campaigns that didn't freeze survivors during cutscenes would still allow special infected to spawn when the `PreventUnfairSpawns` option was set to `true`.

Actualización: 19 JUN a las 22:00

Additions
  • Added the `EnableSettingsChangeInChat` option to the `settings.txt` file which determines whether settings can be viewed or modified in chat.
  • Added the `PreventSettingsChangeForClients` option to the `settings.txt` file which determines whether other players on the server besides the server host can view or modify settings in chat.

Actualización: 17 JUN a las 20:00

Changes
  • Settings printed to the console in-game are now sorted alphabetically.

Actualización: 10 ABR a las 17:00

Additions
  • Settings can now be modified in-game by typing the following in chat:
    !sisync_[name_of_text_file] [name_of_option] [desired_value] [optional_directory]

Actualización: 13 FEB a las 13:30

Bug Fixes
  • Fixed an error that would occur from attempting to use an option that doesn't exist in the `settings.txt` file if the `OverrideRespawnInterval` option was set to `true`.