Left 4 Dead 2

Left 4 Dead 2

Special Infected Synchronization (AI+)
Exibindo entradas 1–10 de 57
< 1  2  3  4  5  6 >
Atualização: 5 de set. às 16:00

Bug Fixes
  • Fixed a bug where setting the `DelaySessionOptions` option to `false` did not load the session options earlier.

Atualização: 25 de ago. às 15:00

Additions
  • Added the `DelaySessionOptions` option to the `settings.txt` file which delays loading the newly added session options from the `sessionoptions.txt` file.
Improvements
  • Some entities that rely on `while` loops will now only run once on round start to improve performance.

Atualização: 27 de jul. às 10:00

Bug Fixes
  • Fixed a bug where an error would occur if no other add-on activates scripted mode and this add-on attempts to load the `EFL_NO_THINK_FUNCTION` constant variable.

Atualização: 4 de jul. às 16:00

Bug Fixes
  • Fixed a bug where special infected wouldn't spawn because the `SISync.AllowedSpecials` variable was already set to `true`.

Atualização: 4 de jul. às 15:00

Bug Fixes
  • Fixed a bug where the add-on wouldn't run in chapters where the `ghostanim` entity would assume the opening cutscene was still playing.
  • Fixed a bug where the variables in the `SessionOptions` table would be modified too early.

Atualização: 27 de jun. às 17:00

Bug Fixes
  • Fixed a minor bug where typing anything in chat as the client would print a warning to the console if the `PreventSettingsChangeForClients` and `DebugShowBasicInfo` options were set to `true`.

Atualização: 25 de jun. às 5:30

Bug Fixes
  • Fixed a bug where some campaigns that didn't freeze survivors during cutscenes would still allow special infected to spawn when the `PreventUnfairSpawns` option was set to `true`.

Atualização: 19 de jun. às 22:00

Additions
  • Added the `EnableSettingsChangeInChat` option to the `settings.txt` file which determines whether settings can be viewed or modified in chat.
  • Added the `PreventSettingsChangeForClients` option to the `settings.txt` file which determines whether other players on the server besides the server host can view or modify settings in chat.

Atualização: 17 de jun. às 20:00

Changes
  • Settings printed to the console in-game are now sorted alphabetically.

Atualização: 10 de abr. às 17:00

Additions
  • Settings can now be modified in-game by typing the following in chat:
    !sisync_[name_of_text_file] [name_of_option] [desired_value] [optional_directory]