Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Sky Hunter -< 2.0 >- De-Cursed
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Update: 2 Aug, 2023 @ 7:08pm

now has custom air dash

Dive kick (both) - Move speed dramatically increased. Angle affected by flight controls. Minor increase to hit stun.
Flame Spin - Added minor aimable force on startup
Dervish - increased hit stun out of combo. In combo hit stun increased slightly
Pierce(air) - increased hit stun out of combo
Pierce(ground) - sweet spot cancels into all ground options

Blitz - causes hard knockdown when landing before hit stun ends
Blaster - fixed bounce not targeting correctly on 2nd player side.
fixed bounce often not working off walls or cieling
Overall faster frame data

Discharge - Now level 3 super. Recharges gun and flight meter once reaching active frames.

Barrage - Reworked
More back movement on startup
Initial hits beat grab
Added built in followup that side switches
Removed followup super 'Flash'

Update: 28 Jul, 2023 @ 4:42pm

Maximum flight speed increased by 50%

Update: 28 Jul, 2023 @ 4:38pm

Pierce increased forwards movement by a lot.

Shear
removed ability to DI out of shear on low combo/starter
increased hit stun of first hit

Testing out blaster shots being unparryable

Update: 27 Jul, 2023 @ 6:43pm

Fixed flight not working from the ground.

Flight now has 30% more thrust on the first 4 frames of being active.

Experimental change for Blaster. Shots bounce one time off floor wall or cieling. Automatically aiming at opponent

Update: 26 Jul, 2023 @ 6:01am

Blitz increased starting speed slightly. Minimum dash frames decreased from 3 to 2.

Flight meter total increased from 1000 to 12000
increased starting ammount from 250 to 300
reduced recharge from 30 to 25 grounded, and 20 to 17 air

Blaster recharge speed increased to one per 60f, was one per 90f before
Blaster recharge time now reduced to half it's base rate while comboing

air kick delayed land cancel til after hitbox
vortex land cancel delayed til after initial hitbox

New rolling stance from air
rolling stances and followups count as single move for whiff cancel.

New SFX and hitsparks

Update: 14 Jul, 2023 @ 1:54am

air kick changed to 5f startup

added air normal vortex - 7f normal that has some forwards movement. can pass through opponent and pulls in.

added air special Blaze - 6f special that sends opponent at a downwards angle, and gives a bit of upwards and back force.
-can land cancel only after the attack part finishes

Update: 12 Jul, 2023 @ 4:06am

Rolling Launch, can now block out of the stance

Wing Strike, reduced hit stun

Arc Kick, added landing lag

Shear - sped up to 4f

fixed not being able to free cancel the end of blitz

Blazing Launch - can be cancelled into block, no longer free burst
-slightly increased damage

Bunch of behind the scenes cleanup on cancel properties

Update: 10 Jul, 2023 @ 4:04am

2 new air moves and unlimited ammo super.
Several adjustments to other moves.

Update: 6 Jul, 2023 @ 3:16pm

Another attempt to fix preview.png error

Update: 5 Jul, 2023 @ 5:17am

Beta version 0.6
Missing most of the air move set and a lot of tuning
Air dash is also going to be heavily changed