Arma 3
TTU Factions Expanded
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Update: 17 Jun @ 9:02am

-Fixed a wrong classname in the AAF fullrandom soldier
-Added new pylons helicopters to USA factions
-Added ilum flares to Grenadiers

Update: 14 Jun @ 5:05pm

-Group names and classnames updated to a new global standard
-New group subcategory added: "Infantry (Crew-Served Weapons)". Contains crews with backpack deployed weapons, e.g. HMGs, GMGs, mortars
-Fixed wrong display name for PLA_GRN armoured infantry engineer squad
-Added Mk 19 patrols to PLA and IAF Karatel, USA M1277
-Fixed missing AAF Rifleman, if they were actually missing (didn't get to check before fixing it)
-Fixed wrong classnames for FIA randomized officer
-Changed USA vehicle squads positions to match other factions
-Added Snipers and Spotters to USA, IAF, PLA, AAF (uses the other non-DLC ghillie suit)
-Added LDF Motorized patrol

Update: 13 Mar @ 11:53am

-Fixed wrong mortar classname in AAF compositions
-Added hidden compat class for AAF MRTR_GNR randomized (the old MRTR classname was missing)

Update: 3 Jan @ 6:01pm

-Fixed some inheritence issues, so now my custom units will inherit event handlers properly (fixes issues with SPE animations and some VN event handlers that were missing)

Update: 3 Jan @ 3:26pm

-Added new editor subcategory & role "Infantry (Weapons Crew)" for units who carry backpack deployed weapons
-New classes for backpack deployed weapons: HMG_GNR, HMG_AST, GMG_GNR, GMG_AST, MRTR_GNR, MRTR_AST, AT_GNR, AT_AST, ATGM_GNR, ATGM_AST, AA_GNR, AA_AST. Replaces the old versions (old ones kept with scope = 1 for compat)
-Removed redundant editor subcategories related to formations
-Renamed some units to make the ordering make more sense (e.g. Asst. Heavy AT > Heavy AT Asst.)
-Added CLS/MED, HAT, ATGM, AA classes to random soldier loadouts
-Rebalanced some weighting for random soldiers
-AAF HAT now uses only HEAT 75 shells
-AAF Added AA_GNR, AGNR
-IAF Added AA_GNR, AGNR
-LDF Added AA_GNR, ATGM_GNR, AGNR
-LDF Tweaked Sapper Team
-PLA Added AA_GNR, AGNR
-USA Added AA_GNR, ATGM_GNR, AGNR

Update: 4 Dec, 2024 @ 6:22pm

-Added missing respawn event handler on all recruits
-Changed PLA, IAF, NATO SF factions "Spec Op" display name to "Operator" to match everyone else
-Added Motorized, Mechanized, and Armoured random groups
-Fixed wrong classname for LDF van

Update: 11 Nov, 2024 @ 9:11am

-Armed recruit class is now hidden to help with compatibility with DRO-type missions

Update: 5 Nov, 2024 @ 8:51am

Update: 2 Nov, 2024 @ 4:52pm

-Fixed "not suppressed" random CTRG squads still showing up

Update: 2 Nov, 2024 @ 3:26pm

-Heavy Machinegunner display name now reserved for shoulder fired HMGs, backback HMGs are now HMG Gunner/HMG Assistant
-CTRG full random units are now "random" (unsuppressed) and "random suppressed". Old classes changed to scope=1 and inherit from the new ones to preserve compatibility.