Total War: WARHAMMER III

Total War: WARHAMMER III

AI Construction Priorities Reworked
1-10 van 120 items weergegeven
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Update: 13 sep om 21:32

Compressed the mod.

Update: 13 sep om 21:17

Removed a duplicate rule for the savage orc horde farms.

Update: 13 sep om 20:43

Removed the datacored BRT Farm prerequisite removal and re-implimented the change with the new twad_delete_key table to remove the requirement. This means the mod should no longer crash with other mods that datacore that table.

Added rules for some horde buildings, mostly affecting Beastmen, some Lizardmen factions, and Malakai.

Update: 13 sep om 20:40

Removed the datacored BRT Farm prerequisite removal and re-implimented the change with the new twad_delete_key table to remove the requirement. This means the mod should no longer crash with other mods that datacore that table.

Added rules for some horde buildings, mostly affecting Beastmen, some Lizardmen factions, and Malakai.

Update: 13 sep om 20:24

Update: 22 aug om 7:14

Removed a duplicate key from the mod. I'm surprised it wasn't crashing on people.

Update: 26 mrt om 16:22

Crash bug should be fixed. Let me know if any issues remain.

Update: 26 mrt om 13:31

Fixing uppercase DB table crash issue.

Update: 31 jan om 0:38

Added Norsca growth outpost to growth deconstruction code.

Update: 28 jan om 13:09

Added the Bretonnian hospital to growth deconstruction.