Total War: WARHAMMER III

Total War: WARHAMMER III

AI Construction Priorities Reworked
Viser 1–10 av 120 bidrag
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Oppdatering: 13. sep. @ 21.32

Compressed the mod.

Oppdatering: 13. sep. @ 21.17

Removed a duplicate rule for the savage orc horde farms.

Oppdatering: 13. sep. @ 20.43

Removed the datacored BRT Farm prerequisite removal and re-implimented the change with the new twad_delete_key table to remove the requirement. This means the mod should no longer crash with other mods that datacore that table.

Added rules for some horde buildings, mostly affecting Beastmen, some Lizardmen factions, and Malakai.

Oppdatering: 13. sep. @ 20.40

Removed the datacored BRT Farm prerequisite removal and re-implimented the change with the new twad_delete_key table to remove the requirement. This means the mod should no longer crash with other mods that datacore that table.

Added rules for some horde buildings, mostly affecting Beastmen, some Lizardmen factions, and Malakai.

Oppdatering: 13. sep. @ 20.24

Oppdatering: 22. aug. @ 7.14

Removed a duplicate key from the mod. I'm surprised it wasn't crashing on people.

Oppdatering: 26. mars @ 16.22

Crash bug should be fixed. Let me know if any issues remain.

Oppdatering: 26. mars @ 13.31

Fixing uppercase DB table crash issue.

Oppdatering: 31. jan. @ 0.38

Added Norsca growth outpost to growth deconstruction code.

Oppdatering: 28. jan. @ 13.09

Added the Bretonnian hospital to growth deconstruction.