Total War: WARHAMMER III
We'z Speshul - (All-In-One)
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Обновление: 9 септ. в 6:59

We'z Speshul - Grimgor's Ardboyz
Added shared cooldown for Effigy of Gork bound spells.
Added 'Ere We Go (Bound Spell) to Lesser Effigy of Gork.
Removed The Hand of Gork (Bound Spell) from Effigy of Gork.
Removed +10/20/30% Spell Resistance from all Effigy of Gork levels.
Added Passive ability Gork Likes a Fight to all Effigy of Gork levels.

Обновление: 8 септ. в 2:37

We'z Speshul - Core
Added two Black Orc Warboss head variants.

Обновление: 5 септ. в 8:19

Now includes We'z Speshul - Grimgor's Ardboyz.

Обновление: 3 септ. в 7:42

Updated for Patch 6.3.
Now Includes; We'z Speshul - Da Howlerz.

Обновление: 23 авг. в 9:55

New Re-Release of We'z Speshul - Total Waaagh!
The full no nonsense compilation of all We'z Speshul Mods in one click.

Currently Includes;
We'z Speshul - Core
We'z Speshul - Black Pit
We'z Speshul - Da Cage Breakaz

Обновление: 6 апр. 2024 в 13:00

  • Tinitt Four-Eyes AI campaign potential base value decreased from 150 to 125.
  • Sporctacus AI campaign potential base value decreased from 150 to 125.

Обновление: 6 апр. 2024 в 12:26

  • Fixed an inconsistency with Mercenary Pools
Thanks GabeSky once again for finding the bugs.

Обновление: 3 апр. 2024 в 12:44

  • Sporctacus' Waaagh and Big Waaagh should now trigger correctly.
Thanks to GabeSky for providing the nudge needed.

Обновление: 5 март 2024 в 9:38

  • Removed a duplicate unit set that was deleted from the game.

Обновление: 25 февр. 2024 в 8:13

  • Removed Rampage attribute from Colossal Squig.
  • Added Feral Rage abilities to Colossal Squig.