Total War: WARHAMMER III

Total War: WARHAMMER III

We'z Speshul - (All-In-One)
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Update: 23 Aug @ 9:55am

New Re-Release of We'z Speshul - Total Waaagh!
The full no nonsense compilation of all We'z Speshul Mods in one click.

Currently Includes;
We'z Speshul - Core
We'z Speshul - Black Pit
We'z Speshul - Da Cage Breakaz

Update: 6 Apr, 2024 @ 1:00pm

  • Tinitt Four-Eyes AI campaign potential base value decreased from 150 to 125.
  • Sporctacus AI campaign potential base value decreased from 150 to 125.

Update: 6 Apr, 2024 @ 12:26pm

  • Fixed an inconsistency with Mercenary Pools
Thanks GabeSky once again for finding the bugs.

Update: 3 Apr, 2024 @ 12:44pm

  • Sporctacus' Waaagh and Big Waaagh should now trigger correctly.
Thanks to GabeSky for providing the nudge needed.

Update: 5 Mar, 2024 @ 9:38am

  • Removed a duplicate unit set that was deleted from the game.

Update: 25 Feb, 2024 @ 8:13am

  • Removed Rampage attribute from Colossal Squig.
  • Added Feral Rage abilities to Colossal Squig.

Update: 5 Feb, 2024 @ 4:06am

  • Added Spear Chukkas, Savage Giant, Forest Goblins, Forest Goblin Archers, Night Goblin Herders, Colossal Squigs, Forest Skulkers, Goblin Bruisers and Orc Big'uns (Shields) to the Allied recruitment buildings.

Update: 21 Nov, 2023 @ 7:18am

Patch Notes
  • Fixed effect keys that where changed in 4.1
  • Simplified the Night Goblins netter passive
  • Disabled the Warband feature
  • Added units previously only in the Warband onto the building tree.

Projectiles
  • Forest Goblins building damage multiplier decreased from 1 to 0.25
  • Forest Skulkers building damage multiplier decreased from 1 to 0.5
  • Da Snakebloods marksmanship bonus decreased from 37 to 10
  • Da Snakebloods base reload time increased from 9 to 11
  • Da Snakebloods mass decreased from 6 to 5
  • Da Snakebloods building damage multiplier decreased from 1 to 0.25

Melee Weapons
  • Night Goblin Herders building damage multiplier decreased from 0.75 to 0.5
  • Forest Goblin Warchief building damage multiplier decreased from 0.75 to 0.5
  • Forest Goblin Warchief on Wolf building damage multiplier decreased from 1 to 0.5
  • Forest Goblin Warchief on Spider building damage multiplier decreased from 1 to 0.75
  • Night Goblin Warboss building damage multiplier decreased from 0.75 to 0.5
  • Night Goblin Warboss on Squig building damage multiplier decreased from 0.75 to 0.5
  • Da Bone Noses building damage multiplier decreased from 0.75 to 0.5
  • White Skullz Mob building damage multiplier decreased from 0.75 to 0.5
  • Forest Goblins building damage multiplier decreased from 0.75 to 0.5
  • Forest Goblin Archers building damage multiplier decreased from 1 to 0.75
  • Orc Boyz (Spear) building damage multiplier decreased from 0.75 to 0.5
  • Feathered Scuttlas building damage multiplier decreased from 0.75 to 0.5
  • Orc Boy Big 'Uns (Shields) building damage multiplier decreased from 1 to 0.75
  • Black Orc Warboss building damage multiplier decreased from 100 to 1
  • Black Orc Warboss on Boar building damage multiplier decreased from 100 to 1
  • Goblin Bruisers building damage multiplier decreased from 1 to 0.75
  • Night Goblin Big Boss building damage multiplier decreased from 1 to 0.75
  • Night Goblin Big Boss on Squig building damage multiplier decreased from 1 to 0.75
  • Forest Skulkers building damage multiplier decreased from 1 to 0.75
  • Black Orcs (Shields) building damage multiplier decreased from 1 to 0.75
  • Borgut Facebeater building damage multiplier decreased from 1.25 to 1
  • Tinitt Four-Eyes building damage multiplier decreased from 1 to 0.75
  • Colossal Squig building damage multiplier decreased from 500 to 1.25

Known Issues
  • May not work with save games from the previous patch.

Update: 24 Oct, 2023 @ 6:32am

  • Added Jungles of Chi'an as a location for the Forest Goblin Camp.
  • Added The Haunted forest as a location for the Forest Goblin Camp.
  • Added Kunlun as a location for the Savage Orc Camp.
  • Added a Slave units multiplayer cap of 6.
  • Removed the grn_boyz unit set from several units.
  • Removed the grn_infantry_orc unit set from several units.
  • Removed Slave units from general Orc and Goblin unit sets.
  • Added Orc Boyz to the ws_orc_boyz unit set.
  • Added Orc Boyz (Spears) to the ws_orc_boyz unit set.
  • Added Orc Arrer Boyz to the ws_orc_boyz unit set.
  • Changed several effects from grn_boyz to the ws_orc_boyz unit set.
  • Sporctacus' Pit Boyz skill now effects all Orc Boyz units.

Update: 16 Oct, 2023 @ 3:14pm

  • Fixed a typo on the Orc & Goblins camp.
  • Added missing description for Black Orc Warboss.
  • Added missing description for Goblin Shaman.
  • Added missing icon for Deadly Venom contact effect.
  • Added missing icon for Scrappy ability.