Total War: WARHAMMER III

Total War: WARHAMMER III

465 ratings
We'z Speshul - Black Pit
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Tags: mod
File Size
Posted
Updated
24.146 MB
5 May, 2024 @ 8:58am
18 Jun @ 6:22am
18 Change Notes ( view )

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We'z Speshul - Black Pit

In 1 collection by Lost2Insanity
We'z Speshul - Total Waaagh Collection
4 items
Description
We'z Speshul - Black Pit
This is a campaign expansion mod for the Greenskins that includes the Black Pit faction and Legendary Lord Tinitt Four-Eyes based on The End Times Vol II: Glottkin book.

Features
  • Playable Black Pit in Realms of Chaos & Immortal Empires. (Requires: Mixer)
  • Playable Black Pit in Immortal Empires Expanded. (Requires: Mixer & IEE)
  • Playable Black Pit in The Old World, +Classic. (Requires: Mixer & TOW or TOWC)
  • Victory Conditions for all of the above campaigns.
  • New Black Pit faction symbol.
  • (Legendary Lord) Tinitt Four-Eyes.
  • (Mount) Black Bigness.
  • (Unit) Forest Goblins.
  • (Unit) Forest Goblins (Spears)
  • (Unit) Forest Goblin Archers.

Integration
We'z Speshul - Core is supported but not required.
Mixer is not required and the faction will still appear for the AI.

Localisation
We'z Speshul : Black Pit - On sommes spchial : Fosse Noire [FR]

Sub-Mods
SFO

Special Thanks & Credits
Creative Assembly - Supporting and enabling mod creation.
Da Modding Den[discord.gg] - Essential Hub for Modding Total War.
Frodo - Rusted Pack File Manager (RPFM).
Phazer - Rigid Model Editor (RMEditor).
Ole - Asset Editor.
Blender
Mod User Support - Thanks for playing with my mods.
Mixu - Scripting, UI Creation.
Partypus - Faction Icon.

Contact & Feedback
The best way to reach me is via the comment section below or joining Da Modding Den discord server listed above and use the #wez_speshul channel.
100 Comments
Dragon32 19 hours ago 
@ELL
Do you have Mixu's Unlocker?
ELL 19 hours ago 
i must be doing something wrong then hes in the game world but not able to pick him
Lost2Insanity  [author] 22 Aug @ 6:32pm 
6.3 has not arrived yet so it should do.
ELL 22 Aug @ 5:05pm 
duse this still work?
Lost2Insanity  [author] 20 Jul @ 4:26am 
@Shas'O Fr05ty
Plans change all the time I'm open to suggestions and you know where to find me now so go ahead and drop a note.

Also what I want to do and what I can currently do are very different objectives. :lunar2019grinningpig:
Shas'O Fr05ty 24 Jun @ 4:19am 
I'd love to know what you've got planned for this and if there's any way to help out with it. I'm writing the Greenskins Players Guide for WFRP as well which is grabbing all the Greenskin stuff we have in a single place, so maybe some of those things mentioned for Forest Goblins could be useful to you?
I know you've got other stuff you're prioritizing and that's awesome, I think I just enjoy trying to figure out how to make things slightly more interesting, but since I'm not the one doing the work, can't do anything but suggest stuff :)
TheMilkMan 18 Jun @ 1:26pm 
@lost2Insanity I secound the Snotlings idea xD
Lost2Insanity  [author] 18 Jun @ 6:27am 
Hmmm, I'll think about it.
The forest goblins already suffer from flanderization in the Spider department.
Shas'O Fr05ty 11 Jun @ 1:49am 
I know this might sound a bit ridiculous, but would Snotling Spider Riders be an option? They would look amazing as small Forest Snotlings (and really funny) mounted on Spider Hatchlings and having a short-ranged weapon like the Snotling Pump Wagons do
Lost2Insanity  [author] 1 May @ 6:42pm 
Congrats and condolences.