Total War: WARHAMMER III

Total War: WARHAMMER III

We'z Speshul - (All-In-One)
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Update: 29 May, 2023 @ 1:58pm

Patch Notes
  • Cluster-Eye faction colours have been changed.
  • Fixed an issue with other modded Greenskin factions receiving the new Regiments of Renown on turn 1.
  • Cluster-Eye tribe now finds Frozen climates uninhabitable.
  • Cluster-Eye tribe now finds Temperate climates suitable.
  • Cluster-Eye tribe now finds Magic Forest climates suitable.

Known Issues
  • Cluster-Eye tribe does not currently receive Waaagh! rewarded units, this will be fixed with a future update to Mixu's Unlocker.

Update: 29 May, 2023 @ 8:05am

  • Fixed Black Orcs (Shields) so that they are no longer flat.
  • Added a subculture unit descriptor to the How They Play pop up.

Update: 28 May, 2023 @ 3:00pm

  • Fixed the Forest Goblins equipment.
  • Temporary fix enabled for Tinitt Four-Eyes' access to Regiments of Renown.
  • Fixed Tinitt Four-Eyes not receiving quest items.
  • Added MCT Lord Restriction options for Scabby Eye and Teef Snatchaz.

Update: 27 May, 2023 @ 11:52am

  • Fixed Tinitt Four-Eyes campaign model from being used in battle.
  • Added TTC Support for Forest Goblins (Spears), Orc Boyz (Spears) and Black Orcs (Shields).

Update: 27 May, 2023 @ 9:23am

NEW FEATURES
  • Generic Lord restricted recruitment is available. (Disable/Enable with MCT)
  • Legendary Lord Tinitt Four-Eyes now commands the Cluster-Eye Tribe of Black Pit with a Forest Goblin themed starting roster.
  • Grimgor Ironhide now has a 'Ard Boyz themed starting roster based on Storm of Chaos.
  • Wurrzag Ud Ura Zahubu now has a Savage Orc themed starting roster.
  • Skarsnik now has a Night Goblin themed starting roster.
  • Forest Goblins (Spears) unit has been added.
  • Black Orc (Shields) unit has been added.
  • Orc Boyz (Spears) unit has been added.
  • Black Pit is now a Special settlement with 10 building slots.
  • Landmark based recruitment for Orcs & Goblins, Goblins, Forest Goblins, Night Goblins and Savage Orcs available across the map.

PATCH NOTES
  • Bonefire building chain has been removed.
  • Forest Goblins changed from Axe and Shield to Dual Wield.
  • Forest Goblin Archers will now properly recieve the benefits from technology and skills.
  • Forest Goblin Archer speed increased from 33 to 35.
  • Forest Goblin Shaman Button icon added to the recruitment UI.
  • Night Goblin Warboss Nasty Skulker and Hatred (Dwarfs) Skills have been merged.
  • Creeping Assault skill has been added to the Forest Goblin Warboss.
  • Night Goblins have a Netters passive ability.
  • Black Orcs (Shields) may be recruited via the Big Fort in Sabre Mountain.
  • Black Orcs can be recruited from Black Orc Forge's.
  • Goblin Artillery can be recruited from Goblin Sawmillz.
  • Colossal Squigs can be recruited from Squig Nests.

Lore of the spider:
Nasty Webbin
  • Duration reduced from 20 to 10.
  • Max damaged entities increased from 18 to 25.
  • damage amount increased from 2 to 5.
  • active time reduced from 20 to 10.
  • recharge time reduced from 38 to 35.
  • mana cost increased from 9 to 10.

Nasty Webbin Upgraded
  • Max damaged entities increased from 18 to 25.
  • damage amount increased from 2 to 5.
  • Duration reduced from 20 to 15.
  • active time reduced from 20 to 15.
  • effect range increased from 30 to 35.
  • recharge time reduced from 38 to 35.
  • mana cost increased from 18 to 19.

Gift of the Spider God
  • Imbue contact effect changed from Poison to Potent Venom.
  • Duration reduced from 22 to 20.
  • HP change frequency increased from 0.5 to 1.
  • Heal amount increased from 0.001 to 0.0025.
  • Active time reduced from 22 to 20.
  • Recharge increased from 29 to 30.
  • Effect Range reduced from 40 to 35.
  • Mana Cost increased from 4 to 7.

Gift of the Spider God Upgraded
  • Imbue contact effect changed from Poison to Deadly Venom.
  • Duration reduced from 44 to 40.
  • HP change frequency increased from 0.5 to 1.
  • Heal amount increased from 0.001 to 0.003.
  • Active time reduced from 44 to 40.
  • Recharge increased from 29 to 30.
  • Effect Range reduced from 40 to 35.
  • Mana Cost increased from 7 to 12.

KNOWN ISSUES
  • Special Settlements do not change based on the faction that owns it.
  • Some building descriptions do not match building functions.
  • Skarsnik can aquire Orcs before claiming Karak Eight Peaks.

Update: 29 Apr, 2023 @ 7:34am

  • Fixed an issue with a script break.
  • Landmark Icons for subcultures will appear on the map.
    (These will be used for a future update and can be ignored for now.)

Update: 28 Apr, 2023 @ 6:29am

  • Temporary solution granting access to Forest Goblins and Savage Orcs for Skarsnik.
  • Fixed the Falls Apart passive explosion on the Colossal Squig.
  • Colossal Squig assigned the proper attribute group.
  • Table Top Caps support has been added for the Colossal Squig.

Update: 27 Apr, 2023 @ 3:59pm

New Features
  • Colossal Squig can now be recruited.
  • Squig building has been replaced with a new Squig building.

Patch Notes
  • Savage Orc Great Shaman now has melee skills.
  • Night Goblin Warboss has a new Hatred (Dwarfs) skill.
  • Wurrzag starts with a Savage Orc Big Boss.
  • Night Goblin units cost 25 less.
  • Fixed the campaign animations for Savage Orc Big Boss on Warboar.
  • Da Bone Noses no longer gain experience.
  • Grokka's Goreboyz no longer gain experience.
  • Da Snakebloods no longer gain experience.
  • White Skullz Mob no longer gain experience.

Known Issues
  • Previously built Squig buildings will need to be demolished and rebuilt.

Update: 22 Apr, 2023 @ 9:06am

New Features
  • Added Da Bone Noses Regiment of Renown.
  • Added Grokka's Goreboyz Regiment of Renown.
  • Added Da Snakebloods Regiment of Renown.
  • Added White Skullz Mob Regiment of Renown.

Patch Notes
  • Disabled new Bonfire chain from Orcs of the Bloody Hand.
  • Disabled special savage orc camp from all Greenskins.
  • Added Forest Goblins to Wurrzag's special building.
  • Added Savage Orc Big Boss to Wurrzag's special building.
  • Removed Savage Orc Boar Boyz from Wurrzag's special building.

Known Issues
  • If Wurrzag previously built the buildings that have been disabled then they will need dismantling and rebuilt.

Update: 20 Apr, 2023 @ 8:34am

  • Spear Chukka Spears are no longer invisible.
  • Tabletop Caps support has been included.