Arma 3
isky's A.I Skill Tweaks
9件中 1-9 を表示
更新:2023年6月14日 @ 2時24分

apologies, forgot to remove a source file.

更新:2023年6月14日 @ 2時21分

changed cost of use for AT ammunitions
changed overall performance oriented settings(not at all affecting your custom difficulty)
increased supress range

更新:2023年5月7日 @ 23時06分

attempt 2 at another server keys fix.

更新:2023年5月7日 @ 19時48分

fixed A.I disregarding commands when in playersquad,
more prompt to using cover,
and just a litttttle more dangerous with their turn speed

更新:2023年3月2日 @ 17時38分

key fixes

更新:2023年2月6日 @ 22時51分

Update: V1.3.0
Changed Cost for AT Ammo Values to prevent A.I Overusing AT against infantry.
randomReactionTimePercent = 0.2; Changed to randomReactionTimePercent = 0.4;
turningInfluence = 1.2; changed to turningInfluence = 1.4;

更新:2023年2月6日 @ 22時51分

This update was an accident XD Change log is above^

更新:2022年12月28日 @ 17時04分

Most noticable changes
____________________________
Increased suppression range(20-30 metres)
changed aiming stability(High skill AI: 0.1 to 0.4 | Low skill AI: 2 to 1.2)
changed use of countermeasure reaction time(maxReactionTime: 1.4 to 0.8)
changed shooting and moving influences(shootingInfluence: 0.4 to 0.9 | movingInfluence: 1.2 to 1.7)
changed countermeasure use if targetted(1.2 to 2.2)
changed minimal throw distance for smokes(500 to 750)
changed loss of target time(min 0.5 to 0.7 | max 3 to 5)

更新:2022年12月22日 @ 12時13分

initial Release