Arma 3

Arma 3

isky's A.I Skill Tweaks
Zobrazuje se 1–9 z 9 položek
Aktualizace: 14. čvn. 2023 v 2.24

apologies, forgot to remove a source file.

Aktualizace: 14. čvn. 2023 v 2.21

changed cost of use for AT ammunitions
changed overall performance oriented settings(not at all affecting your custom difficulty)
increased supress range

Aktualizace: 7. kvě. 2023 v 23.06

attempt 2 at another server keys fix.

Aktualizace: 7. kvě. 2023 v 19.48

fixed A.I disregarding commands when in playersquad,
more prompt to using cover,
and just a litttttle more dangerous with their turn speed

Aktualizace: 2. bře. 2023 v 17.38

key fixes

Aktualizace: 6. úno. 2023 v 22.51

Update: V1.3.0
Changed Cost for AT Ammo Values to prevent A.I Overusing AT against infantry.
randomReactionTimePercent = 0.2; Changed to randomReactionTimePercent = 0.4;
turningInfluence = 1.2; changed to turningInfluence = 1.4;

Aktualizace: 6. úno. 2023 v 22.51

This update was an accident XD Change log is above^

Aktualizace: 28. pro. 2022 v 17.04

Most noticable changes
____________________________
Increased suppression range(20-30 metres)
changed aiming stability(High skill AI: 0.1 to 0.4 | Low skill AI: 2 to 1.2)
changed use of countermeasure reaction time(maxReactionTime: 1.4 to 0.8)
changed shooting and moving influences(shootingInfluence: 0.4 to 0.9 | movingInfluence: 1.2 to 1.7)
changed countermeasure use if targetted(1.2 to 2.2)
changed minimal throw distance for smokes(500 to 750)
changed loss of target time(min 0.5 to 0.7 | max 3 to 5)

Aktualizace: 22. pro. 2022 v 12.13

initial Release