Barotrauma
PocketsForAll (Draconis)
Mostrando 31-40 de 138 aportaciones
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Actualización: 24 NOV 2023 a las 11:30 a. m.

tactical slots can hold lights i.E. glowsticks and flares

Actualización: 18 NOV 2023 a las 7:51 a. m.

Sling slot was missing mobile container tag allowing certain modded containers to go inside the slot which was not intended.

Actualización: 14 NOV 2023 a las 10:02 p. m.

max stack size erroor on toolbelt hotfix

Actualización: 14 NOV 2023 a las 10:02 p. m.

max stack size error on tactical backpack and containers hotfix

Actualización: 14 NOV 2023 a las 3:16 p. m.

found a few bugs in the price of clown items, fixed.

Actualización: 9 NOV 2023 a las 2:27 p. m.

New Tactical slot icon, its not great but it gives a quick heads up about what the slot holds.

Fixed some other minor uniform issues and went with 15% speed reduction on sling after testing.

Actualización: 9 NOV 2023 a las 5:48 a. m.

Big fix to legacy code. They status effect for the sling slot was not functional and due to its small but important movement change I did not notice it not functioning. Its still 20% for now but I am considering adjusting it down to maybe 15% but I am unsure. checkec over some of the other clothing and it seems to be fine.

Actualización: 31 OCT 2023 a las 6:55 a. m.

husk faulty robes show up as PFA so you can't tell them apart

Actualización: 26 OCT 2023 a las 9:49 p. m.

minor change to bandana +5 elec mech

Actualización: 25 OCT 2023 a las 2:09 p. m.

Pirate bandana gets its +5 mech/electrical back

Ballcap gets +3 to all skills as its a panache item with no protection.

I thought about it and I would rather people be switching hats to max skill rather than wasting materials.