Barotrauma
PocketsForAll (Draconis)
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Mis à jour le : 24 nov. 2023 à 11h30

tactical slots can hold lights i.E. glowsticks and flares

Mis à jour le : 18 nov. 2023 à 7h51

Sling slot was missing mobile container tag allowing certain modded containers to go inside the slot which was not intended.

Mis à jour le : 14 nov. 2023 à 22h02

max stack size erroor on toolbelt hotfix

Mis à jour le : 14 nov. 2023 à 22h02

max stack size error on tactical backpack and containers hotfix

Mis à jour le : 14 nov. 2023 à 15h16

found a few bugs in the price of clown items, fixed.

Mis à jour le : 9 nov. 2023 à 14h27

New Tactical slot icon, its not great but it gives a quick heads up about what the slot holds.

Fixed some other minor uniform issues and went with 15% speed reduction on sling after testing.

Mis à jour le : 9 nov. 2023 à 5h48

Big fix to legacy code. They status effect for the sling slot was not functional and due to its small but important movement change I did not notice it not functioning. Its still 20% for now but I am considering adjusting it down to maybe 15% but I am unsure. checkec over some of the other clothing and it seems to be fine.

Mis à jour le : 31 oct. 2023 à 6h55

husk faulty robes show up as PFA so you can't tell them apart

Mis à jour le : 26 oct. 2023 à 21h49

minor change to bandana +5 elec mech

Mis à jour le : 25 oct. 2023 à 14h09

Pirate bandana gets its +5 mech/electrical back

Ballcap gets +3 to all skills as its a panache item with no protection.

I thought about it and I would rather people be switching hats to max skill rather than wasting materials.