Crusader Kings III
Realistic Difficulty
Показані результати 1–10 із 52
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Оновлено: 15 берез. 2023 о 10:07

1.1.5

## Player ##

-General Opinion = -30 -> -20

Оновлено: 4 лют. 2023 о 15:27

1.1.4

## Player ##
-Rebalanced the stress gain when your best friend, soulmate, lover, friend and close family member dies
-Rebalanced the stress loss when an enemy dies

Оновлено: 13 січ. 2023 о 11:55

Оновлено: 13 січ. 2023 о 11:26

1.1.3

## Player ##
-Slightly cheaper mercenary cost
-Slightly higher marriage acceptance

Оновлено: 13 січ. 2023 о 8:39

1.1.2

## Player ##
-Slightly higher fertility

## AI ##
-Slightly higher fertility

Оновлено: 4 січ. 2023 о 7:10

1.1.1

## Player ##
-Slightly less fertility
-Slightly higher mortality

-Army maintenance cost = +20% -> +25%
-Men at arms maintenance cost = +20% -> +25%

When playing tribal:

-Monthly prestige = -50% -> -55%
-Monthly piety = -50% -> -55%
-Monthly income = -50% -> -55%

## AI ##
-Slightly less fertility
-Slightly higher mortality

Оновлено: 26 груд. 2022 о 8:53

1.1.0

During the next days we will be rebalancing tribal governments

## Player ##

When playing tribal:

-Monthly prestige = -50%
-Monthly piety = -50%
-Monthly income = -50%

Оновлено: 22 груд. 2022 о 5:35

Оновлено: 21 груд. 2022 о 8:35

1.0.19

## AI ##

-No more gold buff
-AI is less agressive

Оновлено: 19 груд. 2022 о 14:56