Crusader Kings III

Crusader Kings III

Realistic Difficulty
Viser 1-10 af 52 forekomster
< 1  2  3  4  5  6 >
Opdatering: 15. mar. 2023 kl. 10:07

1.1.5

## Player ##

-General Opinion = -30 -> -20

Opdatering: 4. feb. 2023 kl. 15:27

1.1.4

## Player ##
-Rebalanced the stress gain when your best friend, soulmate, lover, friend and close family member dies
-Rebalanced the stress loss when an enemy dies

Opdatering: 13. jan. 2023 kl. 11:55

Opdatering: 13. jan. 2023 kl. 11:26

1.1.3

## Player ##
-Slightly cheaper mercenary cost
-Slightly higher marriage acceptance

Opdatering: 13. jan. 2023 kl. 8:39

1.1.2

## Player ##
-Slightly higher fertility

## AI ##
-Slightly higher fertility

Opdatering: 4. jan. 2023 kl. 7:10

1.1.1

## Player ##
-Slightly less fertility
-Slightly higher mortality

-Army maintenance cost = +20% -> +25%
-Men at arms maintenance cost = +20% -> +25%

When playing tribal:

-Monthly prestige = -50% -> -55%
-Monthly piety = -50% -> -55%
-Monthly income = -50% -> -55%

## AI ##
-Slightly less fertility
-Slightly higher mortality

Opdatering: 26. dec. 2022 kl. 8:53

1.1.0

During the next days we will be rebalancing tribal governments

## Player ##

When playing tribal:

-Monthly prestige = -50%
-Monthly piety = -50%
-Monthly income = -50%

Opdatering: 22. dec. 2022 kl. 5:35

Opdatering: 21. dec. 2022 kl. 8:35

1.0.19

## AI ##

-No more gold buff
-AI is less agressive

Opdatering: 19. dec. 2022 kl. 14:56