Victoria 3
Seiner Majestät MultiPlayer SMMP
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Ενημέρωση: 31 Ιαν 2024 στις 2:43
από max.94

Ενημέρωση: 30 Ιαν 2024 στις 4:14
από max.94

####SMMP 5.0.2 CHANGELOG to 5.0.1 (bbf0)
- "Multi-line Production Methods Framework" by 1230James added
- Rebalanced Amount of Logging Camp Deposits
- Rebalanced Health-PMs, Charitable and Public now also offering -10%/-15% RadicalsByDiscrimination
- Public School-PM and Public Health-PM needs +250 Clerks additionally
- Honorations-PM needs no 250 Clerks anymore
- AI-Buff get +100 TaxCapacity, -100% RadicalsByDiscrimination, RadicalsByDecreasingSoL and +100% LoyalistsByIncreasingSoL
- GovernmentAdministration get only +50 Base-TaxCapacity down from +100, TaxCapacity by Tier I-III-PMs increased
- Reduced GovernmentAdministrations on Gamestart in many capitals while increasing them in the states to fullfill TaxCapacity
- State Religion- and Freedom of Conscience-Law enables Charitable Health-PM instead of Public Health-Law
- State Religion- and Freedom of Conscience-Law enables Religious-School-PM as well
- Total Separation-Law decreases InstitutionCost by -10% again
- First both Automation-PMs for Agriculture-Fields have increased Input but releases more Employees
- More Arable Land in Many Parts of France, Bavaria, Hanover
- Less Arable Land in Northrhine
- Service-Need increased for Pops from 31-64
- EnlistmentEfforts-Decree gives +100% TrainingRate up from +50%
- Enforcer-Ideology get an Opinion to Citizenship
- LandBasedTaxes get +40% Consumptions-Taxes up from +20%
- Units are downgradeable to the last Tier
- Ricordi-Company offers enough Prestige now to set Sardinia-Piedmont safe to a major Power, foundable in Piedmont as well
- Art Academy-PMs rebalanced in terms of Employment
- Art Need cannot longer be fullfilled with Service
- Art Needs increased to Pops from 20-46
- Intoxicant-Need increased to Pops from 31-99
- Household-Need increased to Pops from 10-99
- Simple Clothing-Need reduced to Pops from 1-9 instead of 1-14
- Standard-Clothing-Need increased to Pops from 10-99
- Communication-Needs increased to Pops from 10-42
- Telephones can fullfill Communication-Needs with only 50%-share down from 75%
- Railways Passengers-PMs rebalanced
- Last Basic-UrbanCenter-PM has higher In- and Output
- Electric Streetlight-PM only gives +1 Infrastructure down from +2
- Public Transportation-PMs rebalanced, brings +1/+2 Infrastructure additionally in Tier II/III
- Airmail-PM added to Urban Centers
- Household-Need must be fullfilled by Paper by minium 20%
- Radios has a higher weight to be used as LuxuryGood but is limited to 20%-share
- Sugar has a higher weight to be used as LuxuryFood but is limited to 10%-share
- Private Ambulance-PM get some Clerk-Jobs, Private Healthsystem is not longer necessary but Public Healthsystem forbids it
- Cashprinting increases until 500Mio GDP up from 200Mio GDP
- Every 100Mio GDP nations get a Malus of additional -10% Cashprinting until -50% on 500Mio GDP, not affecting USA with Conservative Monetary-Policy
- Spain and Portugal starting with Agrarism
- Zeppelin lost its 5%-Market Access Price
- Air Mail-PM get +5% Market-Access Price, needs Zeppelin-Tech
- Aircraft-PM needs Zeppelin-Tech
- Appointed Bureaucrats-Law brings only +10% TaxCapacity down from +25%
- SocietyTechs bringing no additionally TaxCapacity
- Consumptions-Tax-Law brings only +10% TaxCapacity down from +25%
- Isolationism-Law brings only +10% TaxCapacity down from +25%
- Most Monuments increasing Art Academics-Throughput by +10%


Ενημέρωση: 24 Ιαν 2024 στις 5:48
από max.94

Ενημέρωση: 24 Ιαν 2024 στις 3:30
από max.94

####SMMP 5.0.1 CHANGELOG to 5.0 (8b10)
- Japanese Tennos Ninko and Komei before 1879 will be Devout instead of Landowner/Armed Forces
- Ideology-Changing CharInteractions get only 12 Months cooldown down from 24 and need only +5 IG-Opinion down from +10
- Voting Political Power by UniversalSuffrage decreased to 10 from 20
- Voting Political Power by CensusVoting decreased to 20 from 30, 20 LegitimacyByClout down from 40, 80 LegitimacyByVoters up from 60
- Voting Political Power by WealthVoting decreased to 30 from 40, 40 LegitimacyByClout down from 60, 60 LegitimacyByVoters up from 40
- Voting Political Power for Capitalists by LandedVoting decreased to 25 from 50, 60 LegitimacyByClout down from 80, 40 LegitimacyByVoters up from 20
- Reformer get an opinion to Distribution of Power
- Authoritarian get an opinion to Governmental Principals, Distribution of Power and Policing
- Personalregiment-CharInteraction now also possible for Presidential/Parliamentary Republics
- Bonapartists get an opinion to Taxes
- PB likes ProportionalTaxes more then PerCapitaTaxes
- Hambatsu get an opinion to Police removed from Utilitarism
- Fascists get an opinion to Migration
- Social Democrats are much more likely for Intelligensia and Trade Unions with Elections and without any Workers Rights, with no Welfare or only the Poor Law
- Journalentry added for Germanies Gründerzeit, replaces the changes in their Unification Events
- Hegemony gives 300 Prestige down from 500, Kingdom gives 200 down from 250
- Taxation-Decree needs LandBasedTaxes instead of Traditionalism
- Shinto-Euphoria increases LoyalistsByIncreasingSoLReligious by +50% and decreases RadicalsByIncreasingSoLReligious by -50%
- Japanese Monarchs with State Shinto tends to be Member of Intelligensia or Industrialists
- Free Trade-Law enactment doesnt open Borders anymore - it worked not as it should
- Power Plant-Construction-costs increased to 1200 from 800 but can be built by Investmentpool
- Hydrogenation Plant-Construction-costs increased to 1200 from 1000
- Minimal ConstructionEfficiency increased to 33% from 10%
- IrregularInfantry MoraleLoss increased to 20 from 15
- LineInfrantry MoralLoss increased to 12 from 10
- Hussars also get +30% Occupation and +8 MoraleLoss down from +10, needs +2 GrainUpkeep up from +1, +5% KillRate and MoraleLoss added
- Dragoons get +30 Defense up from +25, needs +2 GrainUpkeep up from +1, +10% MoraleDamage and -5% MoraleLoss added
- Cuirassiers get +25 Defense up from +20, needs +2 SmallArmsUpkeep up from +1, +5% MoraleDamage and +5% KillRate added
- Lancers get +8 MoraleLoss up from +6, +10% Killrate increased from +5%
- Major Powers get +5 EconomyOfScaleCap, Regional Powers get +10 and Insignificant Powers +20
- Unemployment should decrease/increased internal im-/migration more
- Exile Characters Cooldown reduced to 36 months for players, increased for AI to 120 months
- Growing Republicanism doesnt affects Japan with State Shinto

Ενημέρωση: 18 Ιαν 2024 στις 9:24
από max.94

####SMMP 5.0 CHANGELOG to 4.3.2 (1830)
- Direct Controlled Investmentpool-Gamerule is now the Default
- New Building Waterways added, replaced the Market Access Price Impact on Rivers etc.!
- Waterways added where theyre make sense
- Intelligensia-Privilege Approval-Malus for other IGs decreased to -2 Approval down from -3
- All DecreeCosts in Character-Traits decreased to -10% from -25%
- Trade Unions Ideologies rebalanced
- Peru-Bolivia gives USA Independence-Boni for Bolivia
- Caput Mundi needs 50 UrbanCenterLevel up from 30
- Way to Fascism-Decision added to make Fascist-Leaders for Petty Bourgeoise (PB) very likely
- With Fascist-Leaders in Government you can set IG-Leaders of Armed Forces, Devout, Landowners, PB and Rural Folk Fascist
- Fascist-Ideology rebalanced
- Humiliating decreases Prestige by -50% up from -25% and -50% Authority additionally
- Open Market and Ban Slavery by Force decreases Authority by -25% additionally
- Base-TaxCapacity of 100 removed, Base-Bureaucracy decreased to 100 from 500
- Decentralized Powers get +100 Base-TaxCapacity and +10% Birthrate
- Prussia, Austria, Russia can get more LandTradeCap by Journal "Grossraumwirtschaft"
- Russia and Japan can make Sakhalin to their Homeland by Decision
- States with less then 100k inhabitants get +100% Birthrate and Migrationattraction until they are over 150k inhabitants
- Concessions-CharInteraction added for PB and Rural Folk
- State of Emergency-CharInteraction added for Armed Forces to reduce Revolutionary Danger
- Japanese Restauration is easier and faster to achieve
- New Elections are less radical

##Diplomacy
- Loyal Subjects are more willed to accept Overlords Demands
- Overlords can Ban Industry on Subjects!
- All Non-European Subjects starts with Industry Ban
- Subjects with Industry Ban have mostly Luddite Characters except for Industrialists
- Overlords can stop Subjects to build more Troops by Demilitarization

##Tech
- Tech ahead of Time Penalty decreased to +10% per missing Tech down from +25%
- Techspread from Excess-Innovation decreased to +3% per 10 down from +5%
- Military Tech Tree rebalanced
- If one of the first Tier-5-Techs is firstly researched, every nation get +100% MilitaryTechSpread until they have one of those Techs
- With Corporatism-Tech you get a Journalentry for Moderate the Trade Unions to remove Socialist-Ideology and makes them more immune to Radicals
- Mechanized Infantry removed, play Hoi4
- Education-Focus only increases Techspeed by +15% down from +25% and only decreases SocietyTechSpread by -33% down from -50%
- Base-TaxCapacity replaced by +5% TaxCapacity in Tech
- Modifiers for less Urbanization per Urban Center removed from Society Tech Tree

##Government
- Increased Government and Military Wages increased to +25%/+50% from +15%/+30%
- Emergency Aid Decree increases WelfarePayments by +100% up from +50%
- Violent Suppression-Decree brings -100% StateTurmoilEffect but +5% Mortality replaces +2.5% MortalityByTurmoil

#Laws
- Switching to or from Council Republic got some tweaks
- Monarchy/Theocracy doesnt effect the Rurals, the "Paternalistic Rurals"-Attraction to Landowners it totally bound to Serfdom/Tenant Farmers now
- Total Separation gives only +10% Migrationattraction down from +25%
- Protected Speech gives only +10% Migrationattraction down from +25%
- National Guard can now be increased to 5 Institutions and get -10% MilitaryGoodsCost additionally
- National Guard-Law get -10% PoliticalMovementRadicalism per InstitutionLevel
- Secret Police get -5% Suppression additionally
- Guaranteed Liberties gives +10% Migrationattraction additionally
- Traditionalism forbids to build any Heavy Industry, Tech rebalanced
- Command Economy decreases DecreeCosts by only -25% down from -50%
- Industry-Banned-Law rebalanced
- Colonial Laws rebalanced
- Colonial Exploitation offers the "Exploit them!"-Decree to Unincorporated States
- Police-Institution only gives -10% StateTurmoilEffect down from -15%
- Military Police doesnt increases MortalityByTurmoil anymore
- Education Laws rebalanced through they offer new PMs for GovernmentAdministrations now
- Health Laws rebalanced through they offer new PMs for GovernmentAdministrations and UrbanCenter
- Bureaucracy-costs in many Laws removed or decreased
- Universal Suffrage lost its +20 LegitimacyByClout
- Womens Voting Rights get +20 LegitimacyByClout
- Autocracies&Oligarchies get a TaxCapacity Decree with Traditionalism
- Oligarchy/Technocracy, Landed-, Wealth- and Census-Voting have reduced Authority-values

##Economy
- Peasants-Market-Consumption is back on only 10% of their value
- Agricultural Buildings Construction-costs increased to 300 up from 200
- Automobiles-PM goes to the WarMachineIndustry with its new Name VehiclesIndustry
- FreeMovement- and Communication-Needs are increased for Pops from 10-30
- LuxuryFood-Need increased for Pops from 10-35
- LuxuryFood-Need needs minimum 20% Meat and Fruit up from 10%
- BasicFood-Need increased for Pops from 1-29
- Heating-Need increased for Pops from 10-99
- Intoxicant-Need increased for Pops from 17-99
- Intoxicant-Need needs minimum 20% Tobacco
- Household-Need increased for Pops from 16-44, added for 45-99
- Household-Need needs minium 20% Furniture and 20% Glass
- Service-Need increased slightly for Pops from 12-27
- Crude Items-Need set to Pops from 1-9 instead of 5-14
- Subsistence Output doubled (Vanilla Values again except for Rice Paddies)
- Rice Paddies Output increased slightly
- Subsistence doesnt produces Services anymore
- Normal Hardwood-PM rebalanced
- Shipyards Clippers/Manowars-PMs get 20 WoodInput replaced by 10 HardWoodInput
- Traded Quantity of Military Goods is at minium 5
- Military Ships need less Conovys to trade

#Buildings
- Government Administrations rebalanced
- Universities rebalanced
- Elastic-PM needs some Sulfur but less reduced Clothes
- Steeltool-PM needs some Hardwood
- Rubber Grip-PM needs some Sulfur
- Assembly-Lines-PM needs Rubber and Sulfur instead of Tools and Oil
- Street Lights-PMs rebalanced, Oil replaces Coal
- Explosives-PMs need less Paper but Oil in Tier 2/3 and more Electricity in Tier 4
- Hydrogenation plant rebalanced, starts with Full Output but expensive Input, will be more efficient with Bergius-Pier-Tech
- Base-Planation-PMs produces all the same revenue on a Base now
- Automatic-Irrigation-PMs need more Engines and Oil but only 3k Employment down from 4k
- Planations have an additional PM for doubled Employment and +30% Output
- Art Academies-PMs need some Dyes and Tier 3/4 Sulfur
- Clergymen get higher Revenues in Urban Centers with State Church, Bureaucrats in State Atheism
- Urban Centers Primary-PM rebalanced

#Companies
- All Tech-Restrictions removed
- Gold-Company gives -10% InterestRateMult instead of Minting
- Most Railway-Companies also delivers Boni for Coal and Iron-Mines
- Rebalanced many Companies

##Setup
- Many Starting Traderoutes added to avoid shortages
- All incorporated states starting with one Government Administration
- Every Country with Isolationism or Closed Borders starts with an Journalentry to open up and boost Techspread
- Central America shouldnt fall apart anymore
- Tropics-Trait only decreases Manufacturing-Throughput instead of all
- Prussia and Sardinia-Piedmont get the Swiss-Buff as well
- Cuba/Dutch Indonesia/Philippines starts with some already built Ports, Mines, Fisheries and Logging Camps
- Dutch and Danish Primary Culture get Traditional Interests-modifier as well
- Natural Harbor added for West Java
- Claims on Inner Morocco, West-Sahara, Patagonia, Araucania, Buenos Aires, Mendoza removed
- British Claim on both New Zeeland Islands added
- Dutch Claim on Sulawesi added
- Strong Harbor-Traits for Hongkong, Shanghai and Dalian
- Rotterdam, Lissabon and Copenhagen get Super Strong Port-Boni

and much more

Ενημέρωση: 5 Ιαν 2024 στις 3:25
από max.94

####SMMP 4.3.2 CHANGELOG to 4.3.1 (efbb)
- Cavalry is upgradeable to Light Tank
- Frigates can be upgraded to Scout Cruisers
- Light Ships are upgradeable to each other
- Ironclads and Dreadnoughts can be upgraded
- Destroyer get +100% ConvoiEscort up from +35%
- Torpedoboat only costs 1 Ironclad and 3 Ammunition down from 2 Ironclads and 4 Explosives
- Torpedoboat get +50 Offense up from 40 but only 30 Defense down from 30, 10 MoralLoss up from 8
- Scout Cruisers get +50% ConvoiRaiding but no more ConvoiEscort

Ενημέρωση: 3 Ιαν 2024 στις 23:12
από max.94

####SMMP 5.0 CHANGELOG to 4.3.2 (1830)
- Direct Controlled Investmentpool-Gamerule is now the Default
- New Building Waterways added, replaced the Market Access Price Impact on Rivers etc.!
- Waterways added where theyre make sense
- Intelligensia-Privilege Approval-Malus for other IGs decreased to -2 Approval down from -3
- All DecreeCosts in Character-Traits decreased to -10% from -25%
- Trade Unions Ideologies rebalanced
- Peru-Bolivia gives USA Independence-Boni for Bolivia
- Caput Mundi needs 50 UrbanCenterLevel up from 30
- Way to Fascism-Decision added to make Fascist-Leaders for Petty Bourgeoise (PB) very likely
- With Fascist-Leaders in Government you can set IG-Leaders of Armed Forces, Devout, Landowners, PB and Rural Folk Fascist
- Fascist-Ideology rebalanced
- Humiliating decreases Prestige by -50% up from -25% and -50% Authority additionally
- Open Market and Ban Slavery by Force decreases Authority by -25% additionally
- Base-TaxCapacity of 100 removed, Base-Bureaucracy decreased to 100 from 500
- Decentralized Powers get +100 Base-TaxCapacity and +10% Birthrate
- Prussia, Austria, Russia can get more LandTradeCap by Journal "Grossraumwirtschaft"
- Russia and Japan can make Sakhalin to their Homeland by Decision
- States with less then 100k inhabitants get +100% Birthrate and Migrationattraction until they are over 150k inhabitants
- Concessions-CharInteraction added for PB and Rural Folk
- State of Emergency-CharInteraction added for Armed Forces to reduce Revolutionary Danger
- Japanese Restauration is easier and faster to achieve
- New Elections are less radical

##Diplomacy
- Loyal Subjects are more willed to accept Overlords Demands
- Overlords can Ban Industry on Subjects!
- All Non-European Subjects starts with Industry Ban
- Subjects with Industry Ban have mostly Luddite Characters except for Industrialists
- Overlords can stop Subjects to build more Troops by Demilitarization

##Tech
- Tech ahead of Time Penalty decreased to +10% per missing Tech down from +25%
- Techspread from Excess-Innovation decreased to +3% per 10 down from +5%
- Military Tech Tree rebalanced
- If one of the first Tier-5-Techs is firstly researched, every nation get +100% MilitaryTechSpread until they have one of those Techs
- With Corporatism-Tech you get a Journalentry for Moderate the Trade Unions to remove Socialist-Ideology and makes them more immune to Radicals
- Mechanized Infantry removed, play Hoi4
- Education-Focus only increases Techspeed by +15% down from +25% and only decreases SocietyTechSpread by -33% down from -50%
- Base-TaxCapacity replaced by +5% TaxCapacity in Tech
- Modifiers for less Urbanization per Urban Center removed from Society Tech Tree

##Government
- Increased Government and Military Wages increased to +25%/+50% from +15%/+30%
- Emergency Aid Decree increases WelfarePayments by +100% up from +50%
- Violent Suppression-Decree brings -100% StateTurmoilEffect but +5% Mortality replaces +2.5% MortalityByTurmoil

#Laws
- Switching to or from Council Republic got some tweaks
- Monarchy/Theocracy doesnt effect the Rurals, the "Paternalistic Rurals"-Attraction to Landowners it totally bound to Serfdom/Tenant Farmers now
- Total Separation gives only +10% Migrationattraction down from +25%
- Protected Speech gives only +10% Migrationattraction down from +25%
- National Guard can now be increased to 5 Institutions and get -10% MilitaryGoodsCost additionally
- National Guard-Law get -10% PoliticalMovementRadicalism per InstitutionLevel
- Secret Police get -5% Suppression additionally
- Guaranteed Liberties gives +10% Migrationattraction additionally
- Traditionalism forbids to build any Heavy Industry, Tech rebalanced
- Command Economy decreases DecreeCosts by only -25% down from -50%
- Industry-Banned-Law rebalanced
- Colonial Laws rebalanced
- Colonial Exploitation offers the "Exploit them!"-Decree to Unincorporated States
- Police-Institution only gives -10% StateTurmoilEffect down from -15%
- Military Police doesnt increases MortalityByTurmoil anymore
- Education Laws rebalanced through they offer new PMs for GovernmentAdministrations now
- Health Laws rebalanced through they offer new PMs for GovernmentAdministrations and UrbanCenter
- Bureaucracy-costs in many Laws removed or decreased
- Universal Suffrage lost its +20 LegitimacyByClout
- Womens Voting Rights get +20 LegitimacyByClout
- Autocracies&Oligarchies get a TaxCapacity Decree with Traditionalism
- Oligarchy/Technocracy, Landed-, Wealth- and Census-Voting have reduced Authority-values

##Economy
- Peasants-Market-Consumption is back on only 10% of their value
- Agricultural Buildings Construction-costs increased to 300 up from 200
- Automobiles-PM goes to the WarMachineIndustry with its new Name VehiclesIndustry
- FreeMovement- and Communication-Needs are increased for Pops from 10-30
- LuxuryFood-Need increased for Pops from 10-35
- LuxuryFood-Need needs minimum 20% Meat and Fruit up from 10%
- BasicFood-Need increased for Pops from 1-29
- Heating-Need increased for Pops from 10-99
- Intoxicant-Need increased for Pops from 17-99
- Intoxicant-Need needs minimum 20% Tobacco
- Household-Need increased for Pops from 16-44, added for 45-99
- Household-Need needs minium 20% Furniture and 20% Glass
- Service-Need increased slightly for Pops from 12-27
- Crude Items-Need set to Pops from 1-9 instead of 5-14
- Subsistence Output doubled (Vanilla Values again except for Rice Paddies)
- Rice Paddies Output increased slightly
- Subsistence doesnt produces Services anymore
- Normal Hardwood-PM rebalanced
- Shipyards Clippers/Manowars-PMs get 20 WoodInput replaced by 10 HardWoodInput
- Traded Quantity of Military Goods is at minium 5
- Military Ships need less Conovys to trade

#Buildings
- Government Administrations rebalanced
- Universities rebalanced
- Elastic-PM needs some Sulfur but less reduced Clothes
- Steeltool-PM needs some Hardwood
- Rubber Grip-PM needs some Sulfur
- Assembly-Lines-PM needs Rubber and Sulfur instead of Tools and Oil
- Street Lights-PMs rebalanced, Oil replaces Coal
- Explosives-PMs need less Paper but Oil in Tier 2/3 and more Electricity in Tier 4
- Hydrogenation plant rebalanced, starts with Full Output but expensive Input, will be more efficient with Bergius-Pier-Tech
- Base-Planation-PMs produces all the same revenue on a Base now
- Automatic-Irrigation-PMs need more Engines and Oil but only 3k Employment down from 4k
- Planations have an additional PM for doubled Employment and +30% Output
- Art Academies-PMs need some Dyes and Tier 3/4 Sulfur
- Clergymen get higher Revenues in Urban Centers with State Church, Bureaucrats in State Atheism
- Urban Centers Primary-PM rebalanced

#Companies
- All Tech-Restrictions removed
- Gold-Company gives -10% InterestRateMult instead of Minting
- Most Railway-Companies also delivers Boni for Coal and Iron-Mines
- Rebalanced many Companies

##Setup
- Many Starting Traderoutes added to avoid shortages
- All incorporated states starting with one Government Administration
- Every Country with Isolationism or Closed Borders starts with an Journalentry to open up and boost Techspread
- Central America shouldnt fall apart anymore
- Tropics-Trait only decreases Manufacturing-Throughput instead of all
- Prussia and Sardinia-Piedmont get the Swiss-Buff as well
- Cuba/Dutch Indonesia/Philippines starts with some already built Ports, Mines, Fisheries and Logging Camps
- Dutch and Danish Primary Culture get Traditional Interests-modifier as well
- Natural Harbor added for West Java
- Claims on Inner Morocco, West-Sahara, Patagonia, Araucania, Buenos Aires, Mendoza removed
- British Claim on both New Zeeland Islands added
- Dutch Claim on Sulawesi added
- Strong Harbor-Traits for Hongkong, Shanghai and Dalian
- Rotterdam, Lissabon and Copenhagen get Super Strong Port-Boni

#Deposits
- Most Mining-State-Traits increased to +20% or few to +30%
- Kentucky has much less Coal
- Wyoming has more Coal
- Sulfur-Bonus added in Tu

Ενημέρωση: 2 Ιαν 2024 στις 8:27
από max.94

####SMMP 4.3.1 CHANGELOG to 4.3 (2a91)
- Changing to Council Republic instantly enacting Collectivized Agriculture, Command Economy and Censorship
- Command Economy rebalanced
- Cooperative Ownership rebalanced
- Communist-, Vanguardist- and Anarchist- Ideology rebalanced
- Low/High Government Expenses halfed to -10%/-5%/0/+5%/+10% GovernmentAdministrationThroughput
- Universal Suffrage is allowed without Protected Speech and Right of Assembly
- In Council Republic without One Party State, Intelligensia-IG-Leader tends strongly to Vanguardism, Trade-Unions-IG-Leader to Communism, Rural Folk-IG-Leader to Anarchism
- In Council Republic or with Strong governmental Trade Unions, Industrialists- and PB-Leader trends strongly to Marketliberal-Ideology
- CharInteraction for Council Republics added
- Removing USAs Conservative Monetary-Policy now also needs Modern Financial Instruments
- PB-IGs Attraction-Malus on Yankees halfed to -25% (protestants) and -50% (non-protestants)
- Commercialized Agriculture reduces the Rural-Pop-Malus for Trade Unions to -75% from -90% instead of removing it, same effect added for PB
- Womens Suffrage increases Devout-IG-Attraction
- Devout-IG-Base-Attraction doubled for Lower- and Middle-Class
- Bonapartists-PB doesnt remove the Rural-Pop and Resource-Industry-Malus anymore
- With Bonarpartists Legitimacy, Rural Folk has much more likely a Bonapartist Leader
- Britain can enact the Home Rule Bill to make the Irish a Primary Culture
- Bureaucrats tends heavily to Trade Unions in Council Republic
- When changing Government Principals, Elections are called in 90 days if youve a law for this
- Regime Changes Government-Lock and Modifier passes after one day down from 5y
- Multiculturalism now decreases LoyalistsByIncreasingSoL by -33% and increases RadicalsByDecreasingSoL by +33%
- Changing Laws in Citizenship, Church and State, Bureaucracy and Economic System now needs 150 days up from 100 and Approvalchanges are increased by +-50%
- Extreme Law Change now increases/decreases Approval by +-30 up from +-20
- USA-Constitution modifier brings Power to the Farmers instead of LegitimacyByRuler
- USA-Breaking Constitution brings -30 Legitimacy up from -20
- Intelligensia-Privilege modifier increased to +33% from +25% PoliticalStrength while other IGs get -3 Approval up from -2
- Heating-PopNeed prefering Electricity over Oil
- LuxuryGoods-PopNeed tends slightly more to an equilibrium between the goods
- Tier II/III Port-PMs need less Bureaucrats and Clerks but more Laborers

Ενημέρωση: 20 Δεκ 2023 στις 6:48
από max.94

####SMMP 4.3 CHANGELOG to 4.2.3 (ac87)
- Russia gets "Traditional Capitalflight" with +50% Loan Interest-Mult and -25% Capitalists-Investmentpool-Contribution-efficiency, suspendable with closed borders/isolationism/leftist economy
- Debuffs for China and BIC changed
- China can only be splitted by their journal when not owning the entire state of beijing
- Both Education-Foci get -50% SocietyTechSpread up from -33%
- AI-Stabbuff get -100% StateTurmoilEffect
- Ottomans Secure Independence differs more
- Portugal, Spain, Netherlands, Denmark and Sweden are Old Naval Powers and get more Tradition from Navy
- Ottomans are Old Land Power and get more Prestige from Army
- Old Naval and Land Powers can tie on their old legacy and getting +500 Authority if theyre Great Power
- South Americans Migration Buttons can pick now all christian countries in europe with more than 3 States instead of de facto only catholic major or smaller powers
- Migrationattraction through Open Jobs and Free Arable Land cap decreased to 10, SoL should be the most important factor
- Christo Redentor get +25% Migrationattraction like the Statue of Liberty

##Multiculturalism
- Countries with Spanish or Portuguese Primary Culture get a specific Multiculturalism-Journalentry
- Countries with French Primary Culture get a specific Multiculturalism-Journalentry

##Economy
- Peasants brings 25% of their Consumption to the market up from 10%
- Serfdom-PM Output doubled to Vanilla Value
- Luxury Drinks are now named 'Beverages' and Consumption for Pops from 1 to 10 added and to 25 increased
- Wine is no Intoxicant anymore
- Automobiles can only supply 25% of Free Movements Need down from 100%
- Free Movement Consumption for Pops from 10 to 19 increased
- Transportation will supply at minimum 75% of Free Movements Need up from 0%
- Standard Opium/Tea-Company now also includes Tobacco

#PMs
- Standard Planation-PMs get 500 Farmers replaced by Laborers for lower Costs and more possible Slaves per Citizen
- Automatic Irrigation for Rubber also needs +5 Oil Input and lower Employment
- Urban Center-No Public Transport-PM only produces +4 Transport down from +5
- Urban Center-Public Motor Carriages-PM produces +16 Transport up from +10, needs only 300 Machinists down from 400
- Power Plant-Oil Turbines-PM is vanillian again (Oil-Input 40 instead of 50)
- Power Plant-Koks Firing-PM also needs 5 Engines Input now, so just slightly better then Oil-Turbines but still much less Pollution
- Synthetical Plants now have the Opiod-PM, not Explosives Factories anymore

##Politics
- Presidential-TwoParty-System is back with its own Info-Decision!
- Parliamentary-MultiParty-System is back now also for Parliamentary Monarchies
- Too many IGs/Parties in Government reduces Legitimacy by -50 up from -25 again
- PB prefering Consumptions-Tax-Law over ProportionalTaxLaw
- There should no Republican Leader in Republics anymore
- Removing Conservative Monetary-Policy Conditions are more focused to Ruler due to the american presidentialism
- Brazil can stabilize Monarchy with Parliamentarization - or destabilize without
- Political Agitation also doubled Trade Unions Attraction without Labor and Social Rights
- Multiculturalism and its opener Tech doesnt egalize PBs- and RFs-Attraction through Citizenship and Open Borders anymore
- Rural Pops-Attractionmalus for Intelligencia-, Trade Unions and PB increased to -90% from -75%
- Non-Urban-Pop-Attractionmalus for PB increased to -75% from -50%
- CharInteraction for Political Privileges added for Intelligencia-IG
- France will losing Aging Society and Fecondite when enacting No Women Rights
- France will losing Aging Society when enacting Multiculturalism

#Laws
- Parliamentary Republic decreases InstitutionCost by -15% down from -25%
- Parliamentary Monarchy brings +1 GovernmentSize
- Isolationism only redudes Techspread by -20 down from -25 and Influence by -20% down from -25%
- Closed Borders reduces Techspread by -30 up from -25 but also Influence by -30%
- Agrarism brings +100% Aristocrats-Investmentpool-Contribution-efficiency up from +50%

##Setup
- France paying again 10k up from 5k if Ottoman gives off Balkan while they get 30k up from 25k
- Some Sulfur added in Afghanistan
- Dixies starts with a Coffee Obsession too
- Britain starts with BIC Malayan Peninsula Holdings
- BIC has only South Bengal as Incorporated State
- Rio de Janeiro starts with its own big Harbor modifier
- Pomerania, Westprussia and Eastprussia get some additional arable land

Ενημέρωση: 14 Δεκ 2023 στις 3:07
από max.94