Victoria 3

Victoria 3

Seiner Majestät MultiPlayer SMMP
Showing 1-10 of 86 entries
< 1  2  3 ... 9 >
Update: 19 Oct @ 9:16pm

####SMMP 8.1.1 CHANGELOG to 8.1 (9f23)
- Error causing missed West/East-Serbia-State-Swaps fixed
- Consumptions-Tax-Law is allowed under Serfdom
- LandBasedTaxes-Law does not increases ConsumptionsTaxCosts anymore
- Serfdom increases ConsumptionsTaxCosts by +100%
- Chile and Argentinia have their claims Patagonia back

Update: 11 Oct @ 9:48am

#######################################################
####SMMP 8.1 CHANGELOG to 8.0.1 (4ef4)
- Rebalanced the new DLC-Companies
- Different Company-Ownerships added from Vanilla!
- Some Mod-Companies are getting Aristocrats or Bureaucrat-Owners
- Companies-Info-Decision added!
- Publicly Traded for Companies added, pay out 10% of Dividends to Employees of Companies
- Aristocratic-, Shopkeeper-, Bureaucrats- and Academics-Symbols added to their owned Companies
- Bureaucrats-Owned Companies paying 50% of their Dividends to the State and 25% to the companies employees!
- Agrarianism get it's Boni on Investmentpool-Contribution-efficiency decreased
- Extractionism get only +10% Throughput-Boni down from +20%
- No more FreeCompanyChartas from Agrarism, Industry-Banned and Command Economy anymore
- Cooperative Ownership get +3 FreeCompanyChartas up from +1
- No GovernmentDividendsEfficiency from Central Planning and Modern Financial Instruments anymore
- Monitoring brings +10% GovernmentDividendsEfficiency
- Basic +30% GovernmentDividendsWaste added, will be decreased by 3 Society Techs
- No Womens Rights and Multiculturalism are exclusive to each other
- Aristocratic commitment-Action brings +500 Influence up from +250
- Religious Powerblock offers +5%/+10% Birtrate if Devout-IG has >15%/>30% political strength
- Sovereign Empire-Powerblock brings +10 Legitimacy for the Leader
- Military-Powerblock brings -10% MilitaryGoodsCost and +30% MobilizationSpeed
- Pollution increases Mortality up to +100% doubled from +50% and decreases SOL by up to -5 up from -3
- No Working Rights brings +10% Manufacturing/Mining/Logging-Throughput
- Landowners have an opinion about Working Rights
- Anarchism- and Feminism-Techs now increases ExpectedSOLbyLiteracy by +1, Foreign Propaganda by +2 up from +1
- Prestige from First-Explorers-Missions decreased to keep in line with reduced Naval-Prestige
- Suez and Panama Company does only increase TradeAdvantage by +10% down from +25%

Update: 5 Oct @ 10:07am

#######################################################
####SMMP 8.0.1 CHANGELOG to 8.0 (ff67)
- Public Schools now bringing +5 Fervor/Level as intended
- Mod Gründerzeit is called Gründerboom now
- Vanilla Gründerzeit just need +1%/growth/quarter down from +2.5%
- Austria just needs +25% GDP-Growth for Neo-Absolutism down from +50%
- Sovereign Empire Powerblock cannot subjugate Powerblock Members anymore
- Sovereign Empire Powerblock gives +10% Authority for the leader but -10% for the members
- Multiculturalism get -25% Authority up from -10%
- Professional Ambulance-PM from Public Health-System costs 8 Pharmaceuticals up from 5
- No Private Ambulance-PM is no called Quackery and needs Liquor for Services produced by Shopkeepers
- Services from Subsistencefarms halfed but Wood doubled
- Promote Bureaucracy-Decree brings also +10% MarketAccessPrice but is only available in incorporated states
- Prestige from Army Power decreased to 0.025 down from 0.03 per point of power projection from army combat power
- Prestige from Navy Power decreased to 0.05 down from 0.1 per point of power projection from naval combat power
- Manoralism-Law forbids InternalMigration for Peasants as well
- Corvee Labor increases ConstructionEfficiency by +0.2% doubled from +0.1%
- No Womens Rights increases Birthrate by +10% up from +5% but decreases EducationAccessBySoL by -0.5%

Update: 4 Oct @ 5:09am

#######################################################
####SMMP 8.0 CHANGELOG to 7.0.5 (2049)
- Update for the 1.10 Update
- New Good exclusive from Whaling: Ambergis, used by Pops for Medic-Need and Pharmacy-Secondary-PM
- Ambergis-Obsession added for Bedouin, Yue and Min
- Pharmacy-Base-PM much less productive but get productive Spices-Secondary-PM
- New Mechanic added if Investmentpool is higher 10Mio/50Mio/100Mio the Investments of Pops will decrease by up to -75% but LoanInterests as well!
- High Public Debt will increase Loan Interest by up to +33%/+67% up from +25%/+50%
- Great Powers get only -25% InterestRateMult down from -50%, Major Powers only -10% down from -25%
- Insignificant and Unrecognized Powers get vanillian Mali on InterestRateMult back
- First Power Rank get -25% InterestRateMult additionally
- Russians Capitalflight-Malus decreased to +25% InterestRateMult down from +50%
- Frances Aging Society brings -25% InterestRateMult and +10% Minting
- Basic CompanyConstructionBonus removed
- CompanyThroughput-Bonus from Prestige removed
- Prestige CompanyConstructionBonus up to Rank 10 increases up to +15% from +10%
- Prestige CompanyConstructionBonus from Rank 10 to Rank 1 increases up to +30% from +20%
- CompanyThroughput-Boni from Mandates removed
- CompanyConstructionBonus from Mandates doubled
- Encourage Manufacturing-Decree ManufacturingThroughput decreased to +10% from +20%
- Expedition-Firsts Boni for the Poles and Africa are now UNIQUE
- Traditionalism does allow Nationalization without Compensation, Mali on Nationalization removed
- Japanese Companies rebalanced
- Recognition is more difficult with Traditionalism and Isolationism
- Positive Press does not longer need Freedom of Speech or Right to Assembly
- Colonial Exploitation-Law increases Throughput by only +10% down from +20%
- Exploit them-Decree get its RadicalsByDiscrimination and Mortality-Mali doubled
- Food Standardization-Principle increases Throughput by only +5%/+10%/+15% down from +10%/+15%/+20%
- Transport Infrastructure-Principle increases Throughput by +10%/+20%/+30% up from +10%/+15%/+20%
- Military Industry-Principle increases Throughput by only +5%/+10%/+15% down from +10%/+15%/+20%
- Colonial Offices-Principle increases Throughput by only +5%/+10%/+15% down from +10%/+15%/+20%, does not force Colonial Affairs-Law to Members anymore
- First Luxury Furniture and Luxury Cloth PMs adjusted
- Pollution decreasing MigrationAttraction by up to -50% up from -25%
- Private Health Insurance decreases HealthInstitutionCost by -50%
- Private Schools does not increase Dividendtaxes anymore, does not increases LiteracyByWealth basically but now decreases EducationInstitutionCost by -100%
- New Private Education PM added for Citycenters
- Public Schoolcenters PM needs more Employees and higher Paper Input
- Public Professional Ambulance PM needs more Employees
- Masscommunication Tech's LiteracyByWealth removed
- Pops from SOL 5-9 also need Services
- Base Citycenters-PMs needs less Employment but more more Clerks/Shopkeeper
- Womens Suffrage Law decreases Birthrate by -10% up from -5%
- Workers Protection Law increases Minimum Wage by +20%/InstitutionLevel up from +15%
- Street Maintainance-Decree increases Infrastructure by Pops and the Cap
- Max Infrastructure from Population Cap Bonus increased
- Urban Centers giving more Infrastructure but less Transportation, does not scale with Employment anymore
- Manufacturing Buildings and Art Academies only increases Urbanization by +10 down from +20
- Agrarian Buildings only increasing Urbanization by +3 down from +5, Oilfields, Mines and Powerplants by +5 down from +10
- Armed Forces Veteran Consultation Trait brings also +10% MilitaryTechSpread
- Industrialists Engines of Progress Trait brings also +10% ProductionTechSpread
- Intelligensia Avant Garde also brings +10% SocietyTechSpread
- Opening Journalentries Techspread Buff only lasts for 10y down from 20y
- Excess Bureaucracy increases TrainingRate by up to +50%
- State-Base Conscription-Centers-Max set to 1000, all other sources removed
- Base TrainingRate increased a lot, especially for Conscription-Centers
- Barracks/Marinebasis Officer/Soldier Ratio set to 20/80
- Conscription-Center Officer/Soldier Ratio set to 10/90
- Professional Army decreases TrainingRate by -50% up from -25% and increases ExperienceGain by only +50% down from +100%
- Unit Experience levels rebalanced, Recruits get a Malus, Regular no Bonus, Boni for Veteran and Elite decreased, EXP-Requirement for Regular halfed
- Base ExperienceGain decreased to +0.1 from +0.5
- Drill, Wargaming, Modern Army, Modern Navy-Techs increasing ExperienceGain by +0.1
- KillRate, Offensive/Defensive-Boni in MilitaryTech removed
- Devastation not longer decreases Infrastructure but MarketAccessPrice by up to -100%
- Sulfur Mines around the Ring of Fire and well known Volcanos added
- Sulfur Mines added for PvP Purpose removed if no evidence for Phosphor/Sulfur-Deposits were found
- Coal and Gold added on Formosa
- Whales seen close to Formosa, the Philippines, Namibia
- New Guinea get more Resources but their Rainforest-Malus is increased on Rocky-Level
- Non-Incorporated States have no Malus on Infrastructure anymore
- Treatyports get +50% MigrationAttraction additionally
- Traditionalism now gives 50% Manufacturing/Whaling/Fishing-Collectivization
- Most Economic Laws gives 25%-50% Tradecenters-Collectivization
- Tradecenters get all clerks replaced by shopkeepers
- Engineers now also contribute to the Investmentpool with 10% of their dividends
- Rice Output increased
- Companies Executives does not increase IG-Strength anymore
- Market capital get +25% MarketAccessPrice up from +10%
- Capital get +25% MarketAccessPrice
- Engines-PMs rebalanced and renamed
- Pop-Need for Heating increased
- Radios-PM needs only some additional Glass instead of Electricity
- Convoy Surplus does not decrease Conovydamagetaken anymore
- Ideology-Powerblock-Leader get +500 Authority, other Members +250

Update: 25 Aug @ 4:12am

####SMMP 7.0.5 CHANGELOG to 7.0.4 (9aea)
- "[1.9] Global Stats (GDP and POP)" by mewpet3 added

Update: 7 Aug @ 9:55am

Update: 7 Aug @ 6:27am

####SMMP 7.0.4 CHANGELOG to 7.0.3 (b0e3)
- Non-GP-Players can always join a Powerblock
- GovernmentAdministrations Churchschool-PM needs less Paper
- GovernmentAdministrations Ambulance-PMs needs more Pharmaceuticals
- Citycenters Ambulance-PMs produces less Service
- Pharmaindustry Tier I-PM needs one Spice as Input additionally, Tier II produces only 70 Pharmaceuticals down from 80
- Subsistence Orchards and Rice Paddies producing a small amout of Spices
- Subsistence Orchards added for the Alpes, Azores, Canares, Capverdes, Cyrenaica, Madeira, Morocco, Provence and Tuscany
- For Companies high Productivity is considered value above 100% of the global avg up from 125%
- For Companies low Productivity is considered value below 50% of the global avg down from 75%
- For Company Prosperity the avg Productivity scales up to 75 up from 50 and the double gives up to 150 from 100
- For Company Prosperity the amount of buildings scales up to 75 from 50 but 50% slower, so you max with 150 buidlings up from 50
- Hindu Caste enforced-Law decreases Adult Work Ratio by -5%
- Traditionalism decreases Adult Work Ratio by -5%

Update: 5 Aug @ 10:37am

Update: 3 Aug @ 6:33am

####SMMP 7.0.3 CHANGELOG to 7.0.2 (2c7c)
- Hindu Caste enforced-Law decreases Construction by -70% but increases Legitimacy by +25
- Hindu Caste codified-Law decreases Construction by -60% but increases Legitimacy by +15
- Hindu Caste not enforced-Law decreased Construction by -50%
- Hindu Caste Laws enforces Hardwood-Buildings
- Affirmative Action-Law requires State Atheism Law
- State Atheism/Theocracy and Council Republic Law can just be imposed by Overlord if he has these Laws as well

Update: 28 Jul @ 2:14am

####SMMP 7.0.2 CHANGELOG to 7.0.1 (2c7c)
!FOR BEING SAVEGAME COMPATIBLE LET IT GO ONE WEEK INGAME WITHOUT TOUCHING CONSTRUCTIONSECTORS!
- No Buff on Reinvestment Efficiency Rate by a low GDP anymore
- Base Minting increased to 5000 from 1000
- Prestige-Boni from exploring Nil/Niger/Central Africa/South Pole first decreased by -90%
- Devastation by Occupation decreased to +0.01/day from +0.1 but from Battles increased to +1/battle from +0.1
- Devastation Decay doubled to -0.05/day from -0.025/day
- German Gründerzeit/Scandinavian-/Italian Founding Period-Journalentries improved to be more consistent
- Base GovernmentDividendsEfficiency removed
- Adjusted GovernmentDividendsEfficiences and GovernmentDividendsReinvestments in Economic Laws!
- Austria starts with a President of the German Confederacy-modifier boosting Prestige and ConstructionEfficiency which is lost if a kind of Germany exists
- Austrias Parliaments Decisions are not possible if President of German Confederacy, increased the Federalization Boni
- French JE added to push out Austria from Lombardy and removes their Vienna Congress bonus
- New Hardwood-Secondary-PM with high Workforce-Usage added for Wooden Buidling-Construction
- Rice-Subsistencefarms produces +33% more Wood but -33% less Fabrics
- Pop-Need of Beverages increased to Arts/Pharmacy-Level for Pops higher 52SOL
- Withdrawing from Treatyport-Treaty now possible by same rank
- Mobilization Base-Time decreased by ~70%
- Transport-Mobilization-Options gives more Mobilization-Speed
- Russian-American Company offers Prestige Wood instead of Prestige-Meat, Extension for Gold and Oil replaces Coal
- Suez and Panama Canal Society get Waterways as Base-Building
- Census Voting brings +30 PoliticalStrength by Votes up from +20 and +2.5% IncomeTax
- Wealth Voting brings +100 PoliticalStrength by Votes up from +40 and +5% Consumptiontax
- Landed Voting brings +250 AristocratsPoliticalStrength up from 100 and +50 PoliticalStrength for Capitalists/Officers/Clergymen up from +25 and +5% Dividendtax
- Private Schools does not longer allow Public Schoolcenters