Victoria 3

Victoria 3

Seiner Majestät MultiPlayer SMMP
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Update: 20 Jul @ 10:21am

####SMMP 7.0.1 CHANGELOG to 7.0 (e380)
- Most Companies with less than 3 Base-Builds and more than 1 possible Extension will more Base-Builds due to PDX Extensions-Limitation!
- Sao Paolo Railway does not need 5 railways in a state anymore
- United Fruit does not need Planations outside of their borders anymore
- CEOs Impact on Companies Prosperity halfed
- All IG-Specialactions need now >=15% IG-Strength instead of Landowners/Clergy >=20% and others >=10% except State of Emergency
- Trade Unions Special Actions increases Workforceratio by +10% instead of Throughput
- Vive la Republique brings +25% Moralregeneration up from +10%
- Bonapartist Legitimacy brings -10% MoraleLoss additionally
- Military-Foci added, like Education-Foci you can choose between an Offensive/Defensive/Naval Focus by a Decision triggered Event!
- Britannia rules the waves now increases Navalship-Input-Mali instead of generally higher Military-Wages and MilitaryGoodsCost
- Waterways also increasing Tradecap!

Update: 14 Jul @ 2:41am

####SMMP 7.0 CHANGELOG to 6.2 (1771)
- Mod updated for the 1.9 Patch
- Base Reinvestment Efficiency Rate is only multiplied by up to x3 with a GDP less than 25Mio instead of 50Mio
- Subsistencefarms does not have smaller reinvestment efficiency
- Decrees costs 150 Authority up from 100, cannot fall under 75 regardless of your Boni
- Swiss Bonus for their neighbors does not offer a free Company anymore
- United Germany, Italy and Scandinavia get +1 Free Company each
- Many Prestige Goods added, most Companies starting with a Prestige Good
- Most Company Boni rebalanced
- Some Companies esp for Japan und Mexico added
- New Popneed for Pharmaceuticals added for Pops with >20SOL, needs first Spices
- Research-Principle is back
- Principles rebalanced
- Economic and Trade Laws rebalanced
- Additional Chartas and Monopolies costing 250 Authority
- a lot small stuff

Update: 8 Apr @ 11:06am

##############################################################################################################
####SMMP 6.2 CHANGELOG to 6.1.3 (81d3)
- Countries debts being over 33%/67% of the Limit increasing InterestRateMult by +25%/+50%!
- Excess Innovation does not inreases InnovationMax anymore
- Capitalists paying +20% into Investmentpool down from +30%
- Shopkeeper and Farmers paying +10% into Investmentpool up from +5%
- No economy of scale anymore for agricultural and extraction buildings anymore
- Social Mobility brings only +15% EducationAccess down from +25% and +33% Qualifications down from +50%
- Wages increasing less fast
- Higher/Lower Taxes doesnt increase/decrease Expected SOL anymore but get more political effects depend on the Taxation-Laws
- In all Taxes except Consumptions-Tax-Law are the Consumptions-Taxes set to 25% down from 40%
- Land Based Taxes-Law brings also PerCapitaTaxes
- PerCapitaTaxes-Law brings less IncomeTaxes anymore but higher LandBasedTaxes
- ProportionalTaxes-Law brings no Dividendtaxes anymore, are allowed with Laissez Faire, needs Corporatism-Tech instead of Socialism
- Graduated Taxation-Law get higher Income-Taxes but +100% ConsumptionsTaxCosts and Pops paying less in the Investmentpool, needs Macroeconomics-Tech instead of Corporatism
- Laissez-Faire Law doesnt forbid ProportionalTaxes anymore
- Construction and Research-Principals for Power Blocs removed!
- Foodsecurity-Principle lost it's effect on Mortality
- Infrastructure through Ports halfed
- Successfull Expeditions to Antarctica, Congo, Nile and Niger bringing eternal boni to Prestige and Innovation-Cap
- Serfdom and Tenant Farmers get doubled Aristocrats and Clergymen-Political-Strength and Peasants no reduction anymore
- No more standard company for metalworks
- No more standard companies for Mines, Mines are removed from many companies where there was no historical evidence that they owned any
- Standard CompanyThroughput Bonus decreased to +10% from +25% and from Prestige to +20% from +30%,
- Standard CompanyConstructionBonus decreased to +30% from +50% and from Prestige to +20% from +30%
- Furniture- and Glass-Basic Company is splitted
- Railway-Throughput for Companies are back
- Many Companies with Railways/Mines/Clothes and Tools changed
- Daimler-Company added in Southern Germany
- Monarchy brings +100% AristocratsPoliticalStrength up from +50%
- Arrogant, Ambitious and Imperious Monarchs wont abdicate through low Popularity
- Waterways II+ PMs are more productive
- Railways II+ PMs are more productive
- Paternalistic Rurals and Dixie decreases RuralFolk Attraction by only -75% up from -100%
- Prussia starts with a Militarism- and Junker-Bonus and Journalentry and National Guard Law (Landwehr)
- Prussias Armed Forces also starts with Junker Ideology which are now also get an interest to Taxation
- Austria starts with a Haburgs-Bonus and Journalentry which forbids changing Heirs IG
- Giving Privilege to the Devout added, replaces Buyout Devout Interaction
- Professional Army decreases TrainingRate by -25% now
- National Militia Law increases TrainingRate by +50% up from +25%
- Massconscription Law doesnt increase TrainingRate anymore
- Army Laws dont increase ConscriptionCentersMax anymore
- EnlistmentEfforts-Decree increases ConscriptionCentersMax by +50
- Greener Gras Campaign is available for the Capital again but increases MigrationAttraction by only +50% down from +100%
- Unrecognized and insignificant Powers doesnt get a Malus on their Interest Rates anymore
- Caste enforced and codified laws increases TaxCapacity
- Military Industry-Mandate doesnt increase MilitaryShipyardsThroughput anymore but ExplosivesPlants- and MunitionplantsThroughput
- Transport-Mandate doesnt increase Convoys anymore but get +100 LandTradeCap up from +50
- Foreign Trade-Mandate increases Port-, Shipyards- and MilitaryShipyardsThroughput but offer no more Influence through it's Tradecenter
- Colonial Office-Mandate increases Logging-, Rubber- and MinesThroughput in Unincorporated States
- Colonial Exploitation-Law doesnt increase PlanationsThroughput anymore
- Appoint a Royal Reformer/Absolutist is not longer possible for the Devout
- Setting your Heir to Devout is not longer possible
- Royal Reformer prefer Public Schools over Religous Schools
- States get Basic +50 TaxCapacity but the unscaled is removed from the GovernmentAdministrations Base-PM
- Giving Loans is not possible for and with Unrecognized Countries and subjects of other countries
- Second Tier Automobile-PM added
- Undiscovered Lead-Deposits added in Mexico, Subsahara-Africa and Oceania
- Public Schoolcenters doesnt need Public Schools-Law anymore but is not allowed with No Schools-Law and State Religious-Law and needs Egalitarism, doesnt increase Qualifications anymore
- Religous Schools-Law increases Education Access by only +5%/InstitutionLevel down from +10% now
- Religious Schoolcenters get additionally +10% EducationAccess but only +25% Qualifications down from +25%, -2 Expected Sol by Literacy replaces -2 Expected SOL for Lower Class
- State Religion-Law increases Authority by +1000 up from +750
- Devout-IGs Negative Trait now decreases LoyalistsByLegitimacy by -25%
- US Constitution of 1787 gives +250 Authority
- US Conservative Monetary-Policy decreases Cashprint by only -50% up from -100%
- Country loans are now repaid at an interest rate of 3% p.a. instead of absolute 4%, resulting in a weekly payment of 2500 instead of 2000.
- Added a factor 10x-bigger countries loan for countries with more than 250Mio GDP can offered to countries with more than 100Mio GDP
- Slavery Laws increasing Authority
- GovernmentAdministrations lose their MarketAccessPrice
- All Train-PMs get +5% MarketAccessPrice
- Steam Trains get 40 Infrastructure up from 30, Electic Trains get 50 Infrastructure up from 40
- Powerblock Mandates only need 1000 Progress down from 2000
- All Powerblocks get a Base Mandateprogress of +10 instead of their Rank-Based Mandateprogress
- No Restrictions for Powerblock Mandateslots 3 and 4 anymore
- Devout-IG-Bonus on Birthrate doubled
- Set all Decree-Costs to 100 which were above 200
- Big Economy-Mali get doubled limits again
- Minimum Acceptance in target state required for Migration increased to 40 from 30
- Expected Improvement of Minium Acceptance is set to 20 up from 10 so 60 (40+20) will be perfect attractive
- Britains Wasteful Armed Forces is now named Britannia Rules the Waves and offers Boni on NavalOffense and Defense
- Torpedoboats and Destroyer are better, difference to Cruisers more in Role than Values (should all offer same amount of Prestige)
- First Naval PMs, Battleships and Carrier are more expensive
- Frenchs Vive la Republique get its Offense and Morale Bonus replaced by +10% MoraleRegeneration
- Natural Harbors added in Ireland, Britain, Spain, Dalmatia, Albania, Sicily, Sardinia, Helsinki, Mecklenburg, Kola
- Very big Harbor-Boni added to Flanders and Triest up from Big
- Big Harbor-Boni added to Crimea up from Normal
- New Caledonian-Nickel-Bonus increased to +100% Throughput up from +50%
- Landowners get Attraction Mali on Pops with Acceptance-Level 4 and no Attraction at all with Acceptance-Level 1-3
- Russia gets a Bonus if they have the Open Borders-JE in reverse of the Closed Borders
- Russia gets a Journalentry to Orthodox Taxes as long as they stay State Religion
- Austria and Russia get a Journalentry about the Supremacy over the Western Balkan
- Russia and Great Britain get a Journalentry about the Supremacy over Central Asia
- Russia and Restaurated Japan get a Journalentry about the Supremacy over Manchuria

Update: 31 Jan @ 11:57am

Update: 27 Jan @ 3:16am

Update: 25 Jan @ 2:39am

####SMMP 6.1.2 CHANGELOG to 6.1.1 (3754)
- Cotton Planations PM II now only produces 60 Cotton down from 75 as intended previously
- Suppressing an IG needs >=50 Legitimacy
- Indias Hartal action will hit only in India as intended

Update: 16 Jan @ 2:02am

####SMMP 6.1.1 CHANGELOG to 6.1 (8f56)
- Planations Automatic Irrigation-PMs rebalanced, less output but also less input
- 2nd Automation-PM for Motorindustries has no Enginesinput but less Enginesoutput

Update: 12 Jan @ 1:53am

####SMMP 6.1 CHANGELOG to 6.0.6 (???)
- Most Automation-PMs cost less goods
- MarketAccessPrice from Waterways are scaling partly with Throughput now!
- Companies are mostly only foundable in incorporated states now
- Companies giving +20% Convoys up from +10%
- Automation-PMs for Chemical and Synthetic Plants, Explosives Factories and Electric and Pharma Industry added
- It's not longer necessary to have a certain amount of bloc members for mandate slot 3/4
- Powerplants costs 1000 construction up from 800, adjusted employment and the first PM is much less productive but need just a few employees
- Integrated parts of "Grey's Smarter Private Construction" by MasterOfGrey to make AI-Investmentpool better
- Arms and Artillery Factories PMs need no more Tools but get a secondary PM to convert Smallarms/Artillery to Tools
- Ports get an Automation-PM, higher levels need more employees and resources but offer more convoys
- Marketcapital brings just +10% Infrastructure down from +25%
- Most Automation-PMs are not available with Industry-Banned-, Extractionism-, and Traditionalism-Laws
- Buyout Industrialists, Landowners and Trade Unions is less expensive
- Prestige-Mali from Government-Principal Laws decreased
- Cultural Exclusion increases Acceptance of Cultures by +30 up from +20
- State Atheism give just +10 SameReligionAcceptance but -30 WrongReligionAcceptance and +500 Authority up from +250
- If you set a governor in a subject from your country he get always Enforcer-Ideology to enact Extraction-Law
- Enforcing a Law in a subject gets +50% SuccessChance up from +10%
- Righteous governments brings -25% ProtestMovementRadicalism
- Support Subject Government is available if the subject has under 90 up from 75 legitimacy
- Pharma and Chocolate Industry Output increased
- Engineers in Mines are also attracted more by Trade Unions
- Free Trade-law forbids Embargoing
- Railways need less clerks

Update: 23 Dec, 2024 @ 10:27am

####SMMP 6.0.6 CHANGELOG to 6.0.5 (f88a)
- Diplomatic Action to enforce Monarchy via Humiliating CB added bringing an Event to the loser to choose between landowner or patriot monarchy
- Diplomatic Action to enforce Council Republic via Humiliating CB added bringing an Event to the loser to choose between communist or vanguardist council republic
- Interestgroup-Change not only possible for child heir but also child monarch, no limit how often you can use it
- Info-Decision added for Russia
- Russia Great Capitalflight get +50% InterestRateMult up from +10% and -10% Capitalists-Investmentpool-Contribution replaces Capitalists-Investmentpool-Contribution-efficiency
- Russia get a Prestige and Techspread Malus when moving the Capital from St.Petersburg away (doesnt affect savegames)
- Russia starts with a Aftermath of the Cadet Uprising-Malus
- Planations-PMs which are forbiden with Traditionalism are also forbidden with Extraction Economy
- Basic Companies with less than 3 Buildings get some additional boni
- Low Government-Wages decreases Innovation by -15%/-30%
- High Governmental-Wages increases Prestige by +10%/+20%
- Descended great powers get -25% Authority
- Boost/Suppress Movements only costs 100 Authority down from 250
- Moderate a Character get a one year Cooldown again
- Traditionalism doesnt decrease BureaucracyCostbyPop anymore
- Religious Identity-Powerblock only availability for Catholics, Muslims and Buddhists, doesnt give +25% DevoutPoliticalStrength anymore
- Divine Economics III brings also +0.5 HeathenTax
- Exploit Members brings +20% Prestige for Blockleader but -20% Prestige for Members
- No Authority Mali for being Humiliated, get Open Market or get Forced Slave Ban
- Censorship give +500 Authority up from +250
- Min/Max IG Approval from existing laws is set to -10/+10 up from -10/+10
- Lobby Appeasement from Alliances, Defensive Pacts, Rivalries, Embargos and Tradeagreements increased
- IG Approval from strong Stance increased to 3 from 2
- Low Legitimacy decreases Opposition-Approval up to 5 from 3
- High Legitimacy increases Government-Approval up to 5
- Law Changes increases/decreases IG-Approval more
- Large Traderoutes can transport more
- Public Health-System doesnt block using Ambulance-PMs for UrbanCenter anymore, furthermore it enforces the Good Ambulance-PM in UrbanCenters
- GovernmentAdministrations Professional Ambulance-PM get +3 LowerClassSOL and +1 MiddleClassSOL instead of +3 SOL
- Good Ambulance-PM costs 3 Drugs up from 2
- First Urban Center Base-PM only produces 10 Service down from 15 and only employs 2000 down from 4000
- With Cooperative Ownership and Command Economy, Industrialists dont attract Employes in Company-HQs anymore
- National Supremacy and Ethnostate bringing +750/+1000 Authority up from +500/+750
- Manor Houses building more likely Mines, Logging Camps and Rubber Planations
- Traditionalism doesnt decrease MarketAccessPrice anymore
- Base-PMs of Logging Camps, Fishing- and Whaling-Building need less Shopkeepers but more Laborers
- Agrarism brings -50% Capitalists-Investmentpool-Contribution-efficiency down from -25%
- Serfdom brings -10% PeasantEducationAccess
- Serfdom forbids all other Taxation-Laws than LandBasedTaxes and only allows Child Labor
- Serfdom forbids UniversalSuffrage, Women in the workplace and Womens Suffrage
- Credit is now available also for insignificant and unrecognized powers
- Whales added to Russian Arctic Sea
- No state starts with less than 10 arable land
- Ob- and Yenisei-River get Waterways
- Being Incorporated State and Stock-Exchange-Tech doesnt increase MarketAccessPrice anymore
- GovernmentAdministration brings +5% MarketAccessPrice
- Skyscraper also brings +100 Urbanization up from 20 and +10% UrbanCenterThroughput
- Railway-Companies get RailwayThroughput replaced by more useful Modifiers for the Economy

Update: 15 Dec, 2024 @ 2:10am

####SMMP 6.0.5 CHANGELOG to 6.0.4 (9b12)
- Authority from Existing Countries-Boni doubled
- Coming back as Great Power brings +500 Authority up from +250
- Serfdom brings +1000 Authority up from +500
- Autocracy get -25% LawStallChance but also +50% LegitimacyMalusIdeologicalIncoherence, +1000 Authority up from +750
- US-Constitution brings +10 LegitimacyByRuler but also +50% LegitimacyMalusIdeologicalIncoherence