Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Maltis Game Overhaul Core Mod
Showing 41-50 of 281 entries
< 1 ... 3  4  5  6  7 ... 29 >
Update: 24 Mar @ 4:15am

Update 0.9.9.9.8.1.6
- Slightly buffed the Explosive Charge Mk1 (damage)
- Minor changes

Update: 28 Jan @ 12:48pm

Update 0.9.9.9.8.1.5
- Fixed crashed with the latest cosmoteer patch

Update: 28 Jan @ 12:15pm

Update 0.9.9.9.8.1
- Adjusted Mod relating to newest cosmoteer patch

Update: 27 Nov, 2024 @ 2:50pm

Update 0.9.9.9.8.0
- Updated the mod according to the latest cosmoteer patch
- Minor ballance changes and improvments

Update: 7 Nov, 2024 @ 2:41am

Update 0.9.9.9.7.9.9:
- Reballanced Maltis Custom Difficulties -> Made them easier/better ballanced mostly.
-> They are still intented for having longer fights (~x2)

Update: 28 Sep, 2024 @ 3:03am

Update 0.9.9.9.7.9.8
- Increased the magazine capacity from the laser HMG from 27->31. Therefore a bit more dps again. (~+14%)

Update: 18 Sep, 2024 @ 7:53am

Update 0.9.9.9.7.9.7:
- With the Maltis Galaxy sizes you will more often encounter now tier 18 stat systems. Also improved some general stuff therefore...
- Battle Shield Generators do now recharge slower again when the shield is active. But when the shield is inactive the recharge rate is doubled.
- Improved the Laser HMG further and reached a almost final state with it. Prob just some more ballancing needed therefore. -> Slightly nerfed its damage with this patch
- Minor bug fixes and improvments

Update: 12 Sep, 2024 @ 1:22pm

Update 0.9.9.9.7.9.6:
- Adjusted the mod according to the latest 0.27.1 patch

Update: 2 Sep, 2024 @ 12:05pm

Update 0.9.9.9.7.9.5
- Buffed the Laser HMG by a lot again since it was a bit bugged with its cooldown reset and prob been nerfed a bit too hard earlier

Update: 1 Sep, 2024 @ 11:52am

Update 0.9.9.9.7.9:
- Minor Bug Fixes/Code Improvments