Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Maltis Game Overhaul Core Mod
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Update: 21 Jul, 2024 @ 2:36pm

Update 0.9.9.9.3
- Introduced a new armor emp resitance system. It now displays for each armor how much emp "resistance" is left per part and also tells you in the stats now how fast it recharges unless like vanilla. Also specialized the armor types a bit further. Emp weapons like the shield braker will now be able to more likely break through some armor parts when it comes to energy drain and so on.
- Buffed all non battle bubble shields by 25% (energy storage therefore emp resistance capabilities and max hp)
- Nerfed the battle broadside shield by 25% (max capicator storage and therefore same as for the bubble shields)
- Nerfed the shield energy drain of the shield braker and therefore buffed the overall energy drain for all other parts.
- Nerfed the Damage per hit of the flame thrower therefore increased the fire chance and reduced the energy consumption by 50%
- Nerfed the Penetration and therefore fire chance of the small heat laser
- Added a new boss (T9) and normal enemy (T12)
- Overall ballance changes and roundups

Update: 20 Jul, 2024 @ 10:20pm

Update 0.9.9.9.2.3
- All armor types have been reballanced to match more the vanilla game experience while still offering viable upgrades. They should also now all have their usecase/be viable.
- Added new descriptions for the artillery cannon since it has been reworked
- Fixed some wrong shield energy consuption stats from the last update

Update: 20 Jul, 2024 @ 8:18pm

Update 0.9.9.9.2.2
- Nerfed the Energy Transfer Bandwith of the Energy Buff Provider from 8/sec.->5/sec.
- Lowered the costs of the Energy Buff Provider from 50k to 40k
- Reballanced most Maltis Reactors (mostly buffs for quality of life)
- Increased the costs of the Battle Shield Generators

Update: 20 Jul, 2024 @ 7:48pm

Update 0.9.9.9.2.1
- Buffed the battle shield generators:
- Buffed the max shield strength by ~ x2
-> They last now much longer before they run out for a longer period than normal ones to have them more in place for their intended role.
- Fixed some shield stats

Update: 20 Jul, 2024 @ 6:53pm

Update 0.9.9.9.2
- Reworked the Artillery Cannon:
-> It now has a projectile instead of directly damaging the enemy ship hull which was kinda hard to ballance for an long range weapon.
To make it unique it has 3 stages.
These will trigger after X distance and cause the current bullet to split into smaller ones increasing the total damage. So this also makes the weapon weaker at close ranges so an option for the enemy would be disengaging completely or engaging at close range.
-> Offers again new Gameplay ;)
- Minor Bug Fixes and Improvments

Update: 20 Jul, 2024 @ 7:31am

Update 0.9.9.9.1
- First attempt to display more accurate stats which do describe the most possible damage with each weapon per shot/sek. Before/In Vanilla it does not calculate the possible pen damage within that. If you want that change also for the vanilla cannons you have to use the vanilla plus modpack.
- Finished the new Stat Arrangement for all Maltis Weapons and some vanilla ones with the vanilla plus mod
- The Mk3 Laser Blaster does now fire 2 times faster with almost same dps (slightly more dps)
- Removed Penetration from fast firing lasers and the miniguns (not hyperium). Therefore slightly increased their damage. (was before mostly non noticable anyway)
- Small overall ballance changes and improvments

Update: 20 Jul, 2024 @ 3:52am

Update 0.9.9.9.0.3
- Reduced the costs for the mining gadget parts by 50%.
- Reduced the steel costs of the battle gadget parts by 50%
- Increased the coil costs of the battle gadget parts by 50%
- Added some missing stats to the battle gadget launcher.
- Minor Bug Fixes and Improvments

Update: 19 Jul, 2024 @ 7:41pm

Update 0.9.9.9.0.2
- Maltis Battle Launcher Mk2 Ballance Fine Tuning

Update: 19 Jul, 2024 @ 7:39pm

Update 0.9.9.9.0.2
- Maltis Battle Launcher Mk2 Ballance Fine Tuning

Update: 19 Jul, 2024 @ 6:39pm

Update 0.9.9.9.0.1
- Maltis Battle Launcher Mk2 Reballance Patch (mostly nerfed them to fit more into the vanilla game but they should be still be very strong)