Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Maltis Game Overhaul Core Mod
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Opdatering: 19. juli 2024 kl. 9:36

Update 0.9.9.8.8
- Added extra description for the crew difficulty settings when starting a new campaign.
- Fixed the damage stat from the Explosive Charge Mk2 and the Fragment Missiles/Fragment Mines
- Buffed Penetration Damage from the Fragment Mine and the Fragment Missile.
- Minor Bug Fixes

Opdatering: 18. juli 2024 kl. 11:37

Update 0.9.9.8.7
- Reballanced the experimental volley laser
- The nuclear beam no longer has a damage fall off over distance
- Reballanced the high explosive charge mk2 -> buffed by a lot to better represent its building costs.
- Added 5+ new Ships for the Enemy ship pool including new tiers and bosses. (Tier 10(normal enemys)/Tier 7(bosses) and some old tiers)
- Minor Ballance changes and improvments

Opdatering: 18. juli 2024 kl. 7:51

Update 0.9.9.8.6
- Fixed an issue where the energy provider couldn't completely fill the large fighter shield and therefore this wouldn't ramp up...

Opdatering: 18. juli 2024 kl. 4:03

Update 0.9.9.8.5
- Reballanced many command costs of maltis parts (mostly lowered them)
- Buffed the shield strength buff providers (10%->15% and 20%->30%)
- All Mk3 Buff Providers do have now a slightly higher effect radius.
- Improved animations of the hyper efficient thrusters
- minor bug fixes and ballance changes and quality of life changes like adding the energy efficiency buffer to the energy category...

Opdatering: 17. juli 2024 kl. 13:41

Update 0.9.9.8.4
- Increased the cooldown phase of the beam defence lasers.
- Fixed an issue where the beam defence laser Mk2 couldn't attack ballastics/bullets anymore
- Increased the EMP Fragment Mine Damage by a lot
- Minor Bug Fixes and Improvments...
- Started working on a new EMP mine concecpt

Opdatering: 17. juli 2024 kl. 11:05

Update 0.9.9.8.3
- Fixed an issue with the hyperium bullet factorys which caused them to have a wrong conversion rate (1:1 isntead of 1:15/1:20)

Opdatering: 17. juli 2024 kl. 10:44

Update 0.9.9.8.2+
- Improved the loadout of all Maltis Enemy Ships and therefore the predefined ship pool you can choose from. -> Better enemys. Reason was the latest changes of weapons etc so there had to be some work done...
- Added a few new enemys/enemy variations when playing with the Maltis Enemy Submod
- Minor improvments...

Opdatering: 17. juli 2024 kl. 9:32

Update 0.9.9.8.2
- Improved almost all laser animations
- The tesla can now prefire when being in movment to prepare a volley

Opdatering: 17. juli 2024 kl. 8:29

Update 0.9.9.8.1
- Fixed an issue where the new tesla wasn't shooting at enemys properly
- Minor Bug fixes/Improvments for the tesla

Opdatering: 17. juli 2024 kl. 6:16

Update 0.9.9.8
- Added a new weapon: Tesla
-> It sends out electro shocks to enemy ships in range, dealing a high amount of area damage but is very weak against aoe resistances.
- Added new visuals for the flame thrower and the shield braker to make them more unique.
- Small visual improvments and bug fixes