RimWorld

RimWorld

WVC - Xenotypes and Genes
Showing 131-140 of 197 entries
< 1 ... 12  13  14  15  16 ... 20 >
Update: 9 May, 2023 @ 12:01pm

- Fixed minor bug related to xenotype nullifier serum

Update: 9 May, 2023 @ 5:43am

- Added few xenotype serums. Xenotype serum - changes the xenotype of a pawn to a xenotype from the serum.
* With the presence of XML Extensions, all (except custom) xenotypes are supported.
- Minor balance fixes + new genes dedicated to serums.

Old version[github.com]

Update: 4 May, 2023 @ 1:40am

The update is not compatible with old saves.
* Rogkind eyes have been completely redone. Now they are displayed only on a special head. In this regard, changes were made incompatible with saves.

Possible fixes for old saves.
Reset all rogkinds via dev-mode. Custom xenotypes will most likely not be reset correctly.

- Rogkind gene rework.
* Stats from bodies have been moved to encode buffs
* Encoding genes have been significantly buffed
* Encoding genes now conflict with their own series genes rather than color.
* Rogkinds now have only 3 buffs at a time, but they affect the gameplay much more strongly.
* Rogkind eyes have been completely redone. Now it is a separate cosmetic gene, with its own activation conditions.
* Added a few extra eye options.
- The set of genes for the xenotype rogkind has been changed. They now have fewer buffs but more eye options.
* Due to these changes, the spread of uniqueness will be smaller, but more balanced.

- The fix for the Ageless gene is no longer optional.
- Pawns with the Ageless endogene will not be generated over 18 years old. (New game only)

- Added new golems.
* Hunteroid is a golem with low armor and high speed. Can hunt. Has a ranged attack.
* Behemoth is a golem with high armor and very low speed. Can mine. Has increased melee damage.

Old version[github.com]

Update: 28 Apr, 2023 @ 1:33pm

- Changed disappearance of hediff related to gestation. Now it will disappear immediately at the end of the process.
- Removed the second notification about the completion of the process, due to its unnecessary.

Update: 25 Apr, 2023 @ 11:09am

- Added an optional fix for the "Ageless" gene. Which does not allow pawns to be generated over 18.

Update: 23 Apr, 2023 @ 11:13pm

- Added 2 genes that increase the maximum number of golems.
- Golems can now be controlled by any mechanitor.
- Significantly reduced golem armor
- Added a new meme and precepts dedicated to golems. (Ideology only)
- Added Golem Specialist role. (Ideology only)

Update: 22 Apr, 2023 @ 11:51am

- Reduced the chance of xenotype runeex spawning in raids.
- Added support for "WVC - Work Modes"
- The maximum number of golems can be increased by building Shrines. (Royalty only)

Update: 21 Apr, 2023 @ 11:05am

- Expanded golem mechanics. Now there can be a limited number of golems of the same type at the same time. The rest will die.
* Checking the number of golems is triggered every 5 days

Update: 21 Apr, 2023 @ 12:03am

- Removed git junk

Update: 21 Apr, 2023 @ 12:02am

- Fixed golems work speed