Space Engineers

Space Engineers

Animation Engine
Viser 61–70 av 110 bidrag
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Oppdatering: 16. feb. 2023 @ 12.39

[+] Fixed grid merge crash
[+] Updated documentation

Oppdatering: 9. feb. 2023 @ 9.03

[+] Fixed subparts being removed on grid spit
[+] Fixed reset() not working correctly
[+] Fixed smissives not setting any colors if propagate color is set to false
[+] Fixed a few crashes

Oppdatering: 8. feb. 2023 @ 23.31

[+] Fixed crash protector crashing the game

Oppdatering: 8. feb. 2023 @ 23.29

[+] Fixed crash protector crashing the game

Oppdatering: 8. feb. 2023 @ 22.03

[+] Changed distance check to an AABB check

Oppdatering: 8. feb. 2023 @ 20.21

[+] Fixed cockpit actions not working
[+] Fixed objects not having delay methods
[+] Fixed custom subparts being snapped
[+] Switched to grid based distance tick scaling

Oppdatering: 8. feb. 2023 @ 17.42

[+] Removed thruster action
[+] added new Block methods
[+] Patched a few rare crashes

Oppdatering: 8. feb. 2023 @ 10.21

[+] Fixed minor errors with V2
[+] Fixed ALOT of V2 bugs
[+] Added support for blocks that override default subparts (such as drills)

Oppdatering: 7. feb. 2023 @ 13.53

[+] Fixed buttons not working
[+] Added missing library functions
[+] Added Math.Random
[+] Added object format checker
[+] Updated wiki
[+] Improved error reporting

Oppdatering: 6. feb. 2023 @ 21.34

[+] Re-Coded lots of the base
[+] Improved V1 speed and reliability
[-] Made V1 legacy, dont use future scripts with this
[+] Lots of minor bug fixes
[+] Added language V2, Improvements over V1 are as follow

  • Updated WIKI page, now using Github WIKI
  • Variables
  • Parenting
  • Functions
  • Math operations
  • Access to enviroment variables
  • Better actions
  • Terminal controls (not yet enabled)