Space Engineers

Space Engineers

Animation Engine
目前顯示第 61-70 項,共 110 項
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更新:2023 年 2 月 16 日 @ 下午 12:39

[+] Fixed grid merge crash
[+] Updated documentation

更新:2023 年 2 月 9 日 @ 上午 9:03

[+] Fixed subparts being removed on grid spit
[+] Fixed reset() not working correctly
[+] Fixed smissives not setting any colors if propagate color is set to false
[+] Fixed a few crashes

更新:2023 年 2 月 8 日 @ 下午 11:31

[+] Fixed crash protector crashing the game

更新:2023 年 2 月 8 日 @ 下午 11:29

[+] Fixed crash protector crashing the game

更新:2023 年 2 月 8 日 @ 下午 10:03

[+] Changed distance check to an AABB check

更新:2023 年 2 月 8 日 @ 下午 8:21

[+] Fixed cockpit actions not working
[+] Fixed objects not having delay methods
[+] Fixed custom subparts being snapped
[+] Switched to grid based distance tick scaling

更新:2023 年 2 月 8 日 @ 下午 5:42

[+] Removed thruster action
[+] added new Block methods
[+] Patched a few rare crashes

更新:2023 年 2 月 8 日 @ 上午 10:21

[+] Fixed minor errors with V2
[+] Fixed ALOT of V2 bugs
[+] Added support for blocks that override default subparts (such as drills)

更新:2023 年 2 月 7 日 @ 下午 1:53

[+] Fixed buttons not working
[+] Added missing library functions
[+] Added Math.Random
[+] Added object format checker
[+] Updated wiki
[+] Improved error reporting

更新:2023 年 2 月 6 日 @ 下午 9:34

[+] Re-Coded lots of the base
[+] Improved V1 speed and reliability
[-] Made V1 legacy, dont use future scripts with this
[+] Lots of minor bug fixes
[+] Added language V2, Improvements over V1 are as follow

  • Updated WIKI page, now using Github WIKI
  • Variables
  • Parenting
  • Functions
  • Math operations
  • Access to enviroment variables
  • Better actions
  • Terminal controls (not yet enabled)