Space Engineers

Space Engineers

Animation Engine
61-70 van 110 items weergegeven
< 1 ... 5  6  7  8  9 ... 11 >
Update: 16 feb 2023 om 12:39

[+] Fixed grid merge crash
[+] Updated documentation

Update: 9 feb 2023 om 9:03

[+] Fixed subparts being removed on grid spit
[+] Fixed reset() not working correctly
[+] Fixed smissives not setting any colors if propagate color is set to false
[+] Fixed a few crashes

Update: 8 feb 2023 om 23:31

[+] Fixed crash protector crashing the game

Update: 8 feb 2023 om 23:29

[+] Fixed crash protector crashing the game

Update: 8 feb 2023 om 22:03

[+] Changed distance check to an AABB check

Update: 8 feb 2023 om 20:21

[+] Fixed cockpit actions not working
[+] Fixed objects not having delay methods
[+] Fixed custom subparts being snapped
[+] Switched to grid based distance tick scaling

Update: 8 feb 2023 om 17:42

[+] Removed thruster action
[+] added new Block methods
[+] Patched a few rare crashes

Update: 8 feb 2023 om 10:21

[+] Fixed minor errors with V2
[+] Fixed ALOT of V2 bugs
[+] Added support for blocks that override default subparts (such as drills)

Update: 7 feb 2023 om 13:53

[+] Fixed buttons not working
[+] Added missing library functions
[+] Added Math.Random
[+] Added object format checker
[+] Updated wiki
[+] Improved error reporting

Update: 6 feb 2023 om 21:34

[+] Re-Coded lots of the base
[+] Improved V1 speed and reliability
[-] Made V1 legacy, dont use future scripts with this
[+] Lots of minor bug fixes
[+] Added language V2, Improvements over V1 are as follow

  • Updated WIKI page, now using Github WIKI
  • Variables
  • Parenting
  • Functions
  • Math operations
  • Access to enviroment variables
  • Better actions
  • Terminal controls (not yet enabled)