Garry's Mod

Garry's Mod

Navmesh Optimizer
Näytetään 11–20 / 67
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Päivitys: 9.2. klo 15.35

More corrupt area tweaks

Päivitys: 9.2. klo 12.53

navmesh_iscorrupt tweaks
Yap if no navmesh
Dont round the corrupt ratio into the ground

Päivitys: 26.1. klo 20.12

sanity collision check before placing seeds

Päivitys: 11.1. klo 16.31

Add commands for finding/removing corrupt areas

Päivitys: 15.10.2024 klo 0.14

More guardrails to stop batch generation from getting out of hand, causing crashes.

"skybox area" detection tweaks

Päivitys: 14.8.2024 klo 17.58

Add "Skybox navarea" finding/removing functionality.

Fix ladder creating commands sometimes snapping to the wrong ladders.

increase batch size for generate_cheap_expanded if it's not creating any areas

Change "corrupt" ratio to >0.15 of all navareas

Päivitys: 6.8.2024 klo 13.45

Add new command "navmesh_iscorrupt"
+ global func navmeshIsCorrupted()

Päivitys: 25.7.2024 klo 17.54

generate_cheap_expanded improvements ( less crashing on massive maps! )
navmesh_delete_allareas crashing on massive maps fix

Päivitys: 11.7.2024 klo 22.14

Generation, and optimizing commands now flash the window when they finish.

Manual ladder building command gives a bit of wiggle room.

Made generate_cheap_expanded much more thorough.

Improve console prints.

New file, moved displacement trim to it
Added navmesh_trim_deepunderwater_areas and helper func navmesh_delete_allareas

Päivitys: 7.5.2024 klo 12.14

Big changes
Overall polish in all areas

Optimizer commands don't freeze your game anymore
Fixed "nav_edit 1" sticking around for too long.


Added hooks;

navoptimizer_done_gencheapexpanded, Runs when *_generate_cheap_expanded is finished.
navoptimizer_done_globalmerge, Runs when *_globalmerge is finished.


Added ladder creating commands;

navmesh_ladderusable_build, Creates a navladder on the func_usableladder under your cursor
navmesh_ladderusable_buildmanual_snap, Same as above, but you can drag to resize the navladder
navmesh_ladder_buildmanual, Drag a ladder anywhere
navmesh_ladderusable_showall, Shows all unmeshed ladders via "developer 1" debug visualizers
navmesh_ladderusable_tp, Teleports you to the nearest un-navmeshed usableladder


Added experimental navmesh_patch_gap command
Allows for fast patching of doorways, vent entrances, etc.
Don't rely on this, it breaks often, in catastrophic ways.