Total War: WARHAMMER III

Total War: WARHAMMER III

Necromancy
Showing 41-50 of 62 entries
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Update: 15 May, 2023 @ 8:16am

added True Emperor - Empire units for vlad and more and "荒魂国度 V1.0 BETA (初步从锤2移植过来)" techs

Update: 14 May, 2023 @ 6:32pm

Added support for Oathbound Legion, and Vampire Lords & Lore

Update: 14 May, 2023 @ 7:44am

Now with sartosas mod

Update: 14 May, 2023 @ 4:36am

Update now it works with Decky's Tech Tree Compilation and 吸血鬼伯爵科技购买 Vampire Earl Technology

Update: 13 May, 2023 @ 3:21pm

New Update

Units: Skeleton Griffon Knights, Skeleton Demigryphs Knights, Skeleton Skinks, Skeleton Saurus, Skeleton Dragon Ogres, Skeleton Dragon Ogre Shaggoth, Skeleton Mammoth, Skeleton Taurus

Now MCT is required and gives you a lot of options in terms of what factions get what units.

New UI

Using the new tech system so if you use mods that add new techs tell me so I can make sure their aren't incompatible currently supports Tomb Kings extended, SFO, and arkhan expanded.

A lot of bug fixes and probably stuff I don't remmember anymore.

Update: 24 Apr, 2023 @ 8:34am

updated to the forge of chaos dwarf update

Update: 26 Feb, 2023 @ 3:32pm

probably fixed error that broke multiplayer
fixed error when attacking more than one army it gave double or triple the bones

Update: 24 Feb, 2023 @ 11:49am

fixed dwarf two handed animation that made them not have glowing eyes
fixed some textures

Update: 24 Feb, 2023 @ 8:39am

Update: 17 Oct, 2022 @ 5:58pm