Total War: WARHAMMER III

Total War: WARHAMMER III

Necromancy
Showing 21-30 of 62 entries
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Update: 5 May, 2024 @ 4:50pm

UI stuff, CA changed the address

Update: 4 May, 2024 @ 5:56pm

update to 5.0.0

Update: 25 Mar, 2024 @ 1:17pm

second try hope it is the last to fix the recruit costs

Update: 24 Mar, 2024 @ 11:26am

modify > to < the script should now function as it should

Update: 4 Mar, 2024 @ 8:16am

updated tables

Update: 23 Nov, 2023 @ 9:02am

Changed how the recruit upkeet scaled now you get free recruitment for tier 1, 2, 3, 4, 5 at levels 10, 20, 30, 40, 50

Fixed a bug where the skeleton skaven slingers didn't shoot thanks for the report @owltiger

Update: 23 Oct, 2023 @ 12:19pm

new update, hopefully the mct options are now fixed and it is compatible with prop joe's ui mod

Update: 18 Oct, 2023 @ 6:34am

update, AI fixed no more OP units out of nowhere, several visual bugs fixed (mammoth, and grif ad demi grif riders)

Update: 15 Oct, 2023 @ 9:39am

using the old raise dead script, because the new one still doesn't work :(

Update: 15 Oct, 2023 @ 4:57am

Added skeleton skaven
3 melee infantry
2 range units
1 wolfs
1 moustrous infantry
2 SEM's

increased the options on mct