XCOM 2
Rain Rebalance: PCP Skirmisher Rework
Näytetään 1–5 / 5
Päivitys: 19.9.2023 klo 20.41

Version The Next:

1) Added Whiplash Overhaul as a required mod due to how imbalanced Whiplash is without it, since it scaling off of heat results in reliable 20+ damage hits against robots, often with >75% to crit.

Päivitys: 5.9.2023 klo 5.21

Version 1.2:

1) Removed Whiplash's double damage against robots and its ability to critically hit. It's still 10+ damage on a high accuracy, free action attack with these nerfs, which is insane for Proficiency Classes' generally reduced power levels. HEAT resulted in a near 100% crit chance and double damage to robots is so easy to capitalize on that the normal result of the unnerfed Whiplash was reliable, 22+ damage free actions.
1.1) Localization changes to Whiplash to avoid confusion.

Päivitys: 15.8.2022 klo 5.09

Version 1.1.1:

Fixed ability costs. Old AP costs weren't properly cleared resulting in inconsistent AP costs.

Päivitys: 27.7.2022 klo 14.05

Version 1.1:

-Changed all +/- Variables to be single line instead, as that sort of code resulted in KillAssist changes inverting trees in 8-man core.

Päivitys: 26.7.2022 klo 10.09

Version 1.0:

Reworked the PCP Skirmisher to have stronger early game and a late game that competes with the other Faction Heroes.