Sid Meier's Civilization VI

Sid Meier's Civilization VI

Fuzzle's Secret Societies: Harmonists
Mostrando 1-10 de 24 aportaciones
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Actualización: 3 AGO a las 11:47

Changed Havens to require a minimum appeal of -2 (was min. 0) to combat the negative appeal effects of some features (rainforest, marsh, etc).

Actualización: 23 JUL a las 19:56

Minor update to hopefully fix incompatibility with Sukritact's Urban Identities (Havens were not being properly recognized as unimproved for gameplay effects, per the design of the Haven).

Actualización: 31 OCT 2024 a las 17:42

Fixed a bug with displaying languages correctly

Actualización: 21 AGO 2024 a las 18:31

Fixed an issue with the last version's tooltip for ley line adjacency always showing up, whether you are in hermetic order or not.

Actualización: 15 AGO 2024 a las 20:01

With this mod enabled, Hermetic Order's ley line adjacency bonuses are now restored to the district placement UI.

Actualización: 26 JUN 2024 a las 20:16

Fixed a bug that caused significant desyncs in multiplayer.

Actualización: 2 JUN 2024 a las 9:30

Actualización: 29 FEB 2024 a las 19:14

Updated this so that when this mod is enabled, the Hermetic Order's usual adjacency bonuses are replaced with a slightly odd version of the adjacency bonus - it will no longer appear on the tile when placing districts, but will appear when the district is completed.

This method was previously used on the Hermetic Order mod, but it made more logical sense to have it work this way. This is done to deny access to this adjacency bonus for Harmonists.

Actualización: 21 JUN 2023 a las 17:02

Added compatibility for Secret Societies Enhanced (earlier promotions).

Actualización: 5 JUN 2023 a las 13:24