Total War: WARHAMMER III

Total War: WARHAMMER III

Mortals, Mercs and Management
Showing 101-110 of 112 entries
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Update: 27 Aug, 2022 @ 4:42pm

- All T1 units now use slave_class troops.
- All T2 units now use working_class troops renamed to citizens.
- Rebalanced population distributions to be 60% bottom class, 35% citizens and 5% nobles.
- Increased food consumption and hamemr output for slaves.

Update: 26 Aug, 2022 @ 11:38am

Added missing population capacity values for high elves special settlements

Update: 24 Aug, 2022 @ 3:38pm

Update: 9 Aug, 2022 @ 9:47am

- Fixed Armies not properly deducting Food.
- Expanded the food UI to show civilian food consumption
- Added Population Capacity to public order buildings for each faction.
- Rebalanced food production levels for Cathay and Kislev.

Update: 6 Aug, 2022 @ 1:28pm

Update: 5 Aug, 2022 @ 11:57am

- Added Food to the Bastion Growth Buildings and the main building chain.

Update: 30 Jun, 2022 @ 12:17pm

Update: 24 Jun, 2022 @ 2:01pm

- Bugfix: Reinforcing armies won't be incorrectly assigned the defeated morale.

Update: 13 Jun, 2022 @ 11:10am

- Doubled allowable migration ranges
- Increase migration likelihoods for xxterminated groups
- Increased migration for commoners
- Removed migration lock on exterminated groups
- Added Suppression to all military buildings
- Various Bug Fixes

Update: 8 Jun, 2022 @ 3:53pm