Total War: WARHAMMER III

Total War: WARHAMMER III

Mortals, Mercs and Management
Showing 91-100 of 117 entries
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Update: 4 Sep, 2022 @ 8:15am

- Changed Daemons unit to now pull from a new population of Daemons that act like Scaven or Undead.

Update: 3 Sep, 2022 @ 5:25pm

- Added lots of flavor text for the faction populations. Kislev gets Subjects. Empire gets Soldiers. Norsca gets Chiefs ect.

Update: 3 Sep, 2022 @ 3:07pm

Overhauled Pooulations!

- Slaves now called Civilians or Thralls or Slaves
- All armies pull from the Warriors populations formerly Citizens
- rebalanceed a heck of a lot.

Update: 3 Sep, 2022 @ 11:15am

Update: 1 Sep, 2022 @ 12:07pm

Fixed various regions that were not spawning the correct populations for lizardmen and tombkings.

Update: 1 Sep, 2022 @ 8:04am

- Fixed Naggarond's missing Pop Cap

Update: 31 Aug, 2022 @ 1:59pm

- Applied Ulrik H.D's Solution

Update: 31 Aug, 2022 @ 1:24pm

- Changed Replenishment to now allow in Allied or Vassal territories.
- Changed Encamped to allow replenishment if there are the correct pops in the local region.

Update: 31 Aug, 2022 @ 8:59am

- Fixed WoC not having food buildings in minor settlements and missing pop cap.

Update: 28 Aug, 2022 @ 3:44pm