Killing Floor
Old School Zeds
Показані результати 11–20 із 24
< 1  2  3 >
Оновлено: 27 трав. 2022 о 1:10

Оновлено: 27 трав. 2022 о 1:07

Оновлено: 20 трав. 2022 о 6:16

* Minor fix to animation package so that Bloat's spawn appropriate puke particles when notified by animation

Оновлено: 20 трав. 2022 о 5:42

* Package renamed to KFOldSchoolZeds
* No more invisible zeds on dedicated servers

Оновлено: 19 трав. 2022 о 16:55

* Increased headshot hitboxes size for all zeds online and offline to decrease frustration of missing shots that should have been headshots
* Added randomize skin option that gives a zed a random skin.
* Fixed bug where Machine Gunner Pounds did not spawn when enabled
* Enabling of both Ranged Pounds now gives a 50% chance to select either pound
* Fixed Gunner pounds skipping prefire animation when getting shot

Оновлено: 16 трав. 2022 о 21:57

Оновлено: 15 трав. 2022 о 12:56

* Removed KFGametypeOS for Mutator as Gametype did not allow you to select length.
* Mutator currently has 2 options, enable Chaingunner and enable Explosives gunner. Only one can be enabled at a time as both replace the Husks.
* Changes to Boss behavior
* Changes to various other things.

Оновлено: 15 трав. 2022 о 12:51

Оновлено: 14 трав. 2022 о 15:55

Оновлено: 14 трав. 2022 о 14:22

* Added new variant of the Ranged Pound that fires explosives
* Online Headshot values tweaked
* Various other changes