Killing Floor

Killing Floor

Old School Zeds
Näytetään 11–20 / 24
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Päivitys: 27.5.2022 klo 1.10

Päivitys: 27.5.2022 klo 1.07

Päivitys: 20.5.2022 klo 6.16

* Minor fix to animation package so that Bloat's spawn appropriate puke particles when notified by animation

Päivitys: 20.5.2022 klo 5.42

* Package renamed to KFOldSchoolZeds
* No more invisible zeds on dedicated servers

Päivitys: 19.5.2022 klo 16.55

* Increased headshot hitboxes size for all zeds online and offline to decrease frustration of missing shots that should have been headshots
* Added randomize skin option that gives a zed a random skin.
* Fixed bug where Machine Gunner Pounds did not spawn when enabled
* Enabling of both Ranged Pounds now gives a 50% chance to select either pound
* Fixed Gunner pounds skipping prefire animation when getting shot

Päivitys: 16.5.2022 klo 21.57

Päivitys: 15.5.2022 klo 12.56

* Removed KFGametypeOS for Mutator as Gametype did not allow you to select length.
* Mutator currently has 2 options, enable Chaingunner and enable Explosives gunner. Only one can be enabled at a time as both replace the Husks.
* Changes to Boss behavior
* Changes to various other things.

Päivitys: 15.5.2022 klo 12.51

Päivitys: 14.5.2022 klo 15.55

Päivitys: 14.5.2022 klo 14.22

* Added new variant of the Ranged Pound that fires explosives
* Online Headshot values tweaked
* Various other changes