Killing Floor

Killing Floor

Old School Zeds
Se afișează 11-20 din 24 intrări
< 1  2  3 >
Actualizare: 27 mai 2022 @ 1:10

Actualizare: 27 mai 2022 @ 1:07

Actualizare: 20 mai 2022 @ 6:16

* Minor fix to animation package so that Bloat's spawn appropriate puke particles when notified by animation

Actualizare: 20 mai 2022 @ 5:42

* Package renamed to KFOldSchoolZeds
* No more invisible zeds on dedicated servers

Actualizare: 19 mai 2022 @ 16:55

* Increased headshot hitboxes size for all zeds online and offline to decrease frustration of missing shots that should have been headshots
* Added randomize skin option that gives a zed a random skin.
* Fixed bug where Machine Gunner Pounds did not spawn when enabled
* Enabling of both Ranged Pounds now gives a 50% chance to select either pound
* Fixed Gunner pounds skipping prefire animation when getting shot

Actualizare: 16 mai 2022 @ 21:57

Actualizare: 15 mai 2022 @ 12:56

* Removed KFGametypeOS for Mutator as Gametype did not allow you to select length.
* Mutator currently has 2 options, enable Chaingunner and enable Explosives gunner. Only one can be enabled at a time as both replace the Husks.
* Changes to Boss behavior
* Changes to various other things.

Actualizare: 15 mai 2022 @ 12:51

Actualizare: 14 mai 2022 @ 15:55

Actualizare: 14 mai 2022 @ 14:22

* Added new variant of the Ranged Pound that fires explosives
* Online Headshot values tweaked
* Various other changes