Killing Floor

Killing Floor

Old School Zeds
目前顯示第 11-20 項,共 24 項
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更新:2022 年 5 月 27 日 @ 上午 1:10

更新:2022 年 5 月 27 日 @ 上午 1:07

更新:2022 年 5 月 20 日 @ 上午 6:16

* Minor fix to animation package so that Bloat's spawn appropriate puke particles when notified by animation

更新:2022 年 5 月 20 日 @ 上午 5:42

* Package renamed to KFOldSchoolZeds
* No more invisible zeds on dedicated servers

更新:2022 年 5 月 19 日 @ 下午 4:55

* Increased headshot hitboxes size for all zeds online and offline to decrease frustration of missing shots that should have been headshots
* Added randomize skin option that gives a zed a random skin.
* Fixed bug where Machine Gunner Pounds did not spawn when enabled
* Enabling of both Ranged Pounds now gives a 50% chance to select either pound
* Fixed Gunner pounds skipping prefire animation when getting shot

更新:2022 年 5 月 16 日 @ 下午 9:57

更新:2022 年 5 月 15 日 @ 下午 12:56

* Removed KFGametypeOS for Mutator as Gametype did not allow you to select length.
* Mutator currently has 2 options, enable Chaingunner and enable Explosives gunner. Only one can be enabled at a time as both replace the Husks.
* Changes to Boss behavior
* Changes to various other things.

更新:2022 年 5 月 15 日 @ 下午 12:51

更新:2022 年 5 月 14 日 @ 下午 3:55

更新:2022 年 5 月 14 日 @ 下午 2:22

* Added new variant of the Ranged Pound that fires explosives
* Online Headshot values tweaked
* Various other changes