Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
Показані результати 21–30 із 170
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Оновлено: 8 груд. 2024 о 20:08

Add in italic ranged units for ranged buildings after level 2

Оновлено: 6 груд. 2024 о 11:44

Add spartan shield graphics for armored hoplites

Оновлено: 6 груд. 2024 о 9:23

Fix trait triggers

Оновлено: 5 груд. 2024 о 21:49

Update and add various character trait triggers. Correct some building description text.

Оновлено: 4 груд. 2024 о 19:46

Fixed settlement views for Britonic, Germanic, Dacian, and Scythian factions.

Оновлено: 4 груд. 2024 о 9:21

Add danymok custom mount models (fixes syrian armoured elephant missing textures for elephants).

Оновлено: 3 груд. 2024 о 23:38

Added settlement plan graphics for barbarian large and huge cities as well as their relevant building level equivalents in sieges. Modified Imperial Palaces to allow general bodyguard recruitment and retraining even when the building is of a different culture. Removed duplicate recruitment of Pontic Heavy Cavalry in Royal Cavalry Stables.

Оновлено: 2 груд. 2024 о 10:54

Minor update to remove duplicate text strings and the update the campaign script a bit to be more efficient with regard to the settlement capture.

Оновлено: 1 груд. 2024 о 2:35

Add character models (assassin, diplomat, merchant, general, captain, spy) for the 5 new factions. Add a script to remove agents when an AI city is captured so that the new settlement owner can recruit new agents. Clean up some unused files.

Оновлено: 29 листоп. 2024 о 22:36

Fixed some trigger issues, added captain cards for Taulantii, fixed some script issues with regards to the senate, further reduced mercenary AI recruitment - AI sometimes preferred mercenaries over their faction troops