Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
168件中 21-30 を表示
< 1  2  3  4  5 ... 17 >
更新: 2024年12月6日 @ 9時23分

Fix trait triggers

更新: 2024年12月5日 @ 21時49分

Update and add various character trait triggers. Correct some building description text.

更新: 2024年12月4日 @ 19時46分

Fixed settlement views for Britonic, Germanic, Dacian, and Scythian factions.

更新: 2024年12月4日 @ 9時21分

Add danymok custom mount models (fixes syrian armoured elephant missing textures for elephants).

更新: 2024年12月3日 @ 23時38分

Added settlement plan graphics for barbarian large and huge cities as well as their relevant building level equivalents in sieges. Modified Imperial Palaces to allow general bodyguard recruitment and retraining even when the building is of a different culture. Removed duplicate recruitment of Pontic Heavy Cavalry in Royal Cavalry Stables.

更新: 2024年12月2日 @ 10時54分

Minor update to remove duplicate text strings and the update the campaign script a bit to be more efficient with regard to the settlement capture.

更新: 2024年12月1日 @ 2時35分

Add character models (assassin, diplomat, merchant, general, captain, spy) for the 5 new factions. Add a script to remove agents when an AI city is captured so that the new settlement owner can recruit new agents. Clean up some unused files.

更新: 2024年11月29日 @ 22時36分

Fixed some trigger issues, added captain cards for Taulantii, fixed some script issues with regards to the senate, further reduced mercenary AI recruitment - AI sometimes preferred mercenaries over their faction troops

更新: 2024年11月29日 @ 0時49分

Get rid of debugging senate file, add some more trait triggers, remove some useless script, add in script to kill diplomats who get bribed or diplomats for hording AI

更新: 2024年11月27日 @ 21時32分

Add mercenary greek pikemen graphic battle model