Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
Показані результати 31–40 із 170
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Оновлено: 29 листоп. 2024 о 0:49

Get rid of debugging senate file, add some more trait triggers, remove some useless script, add in script to kill diplomats who get bribed or diplomats for hording AI

Оновлено: 27 листоп. 2024 о 21:32

Add mercenary greek pikemen graphic battle model

Оновлено: 27 листоп. 2024 о 21:17

Added the Taulantii, Chersonesus, and Pontic Pentapolis factions, moved the Catiratoi Scythians, allied the Scythian tribes as vassals of Royal Scythia, added mercenary greek pikemen, added more character names, adjusted various faction bits here and there, added/corrected map previews, adjusted faction relationships, updated some trait triggers

Оновлено: 22 листоп. 2024 о 13:06

Add hording to mercenary units so that they can be used by hordes without an error popup.

Оновлено: 22 листоп. 2024 о 9:49

Modify hording to be less numerically intense, add hording units to Iberian/Africa/Thracian/Illyrian factions.

Оновлено: 21 листоп. 2024 о 12:57

Minor script updates

Оновлено: 20 листоп. 2024 о 14:38

Added Iazyges and Roxolani factions
Added 20+ new units using BI graphics and danymok unit graphics
Fixed various trait triggers, script conditions, and localization issues
Enabled huge city to be reachable by all cultures
Added buildings to various cultures to allow them to build up their huge cities
Fixed several AI formations
Changed up some unit and building graphics (specifically for barbarian and thracian-illyrian cultures)
Changed up unit recruitment for various factions
Changed up AI army recruitment to reduce mercenary usage
Added 40 names for Scythian/Sarmation characters

Оновлено: 8 листоп. 2024 о 12:56

Minor fix to remove the experimental values for Punic War

Оновлено: 8 листоп. 2024 о 9:59

Updated the Punic war and Social war scripts to fire even if certain factions are killed off (replaced with alternative rebel factions to lead the wars instead).

Оновлено: 7 листоп. 2024 о 20:36

Major update to how AI recruits troops, how the Punic Wars work, reduced Hording strength by 1/3. Increased Roman and Carthaginian aggression. Made all factions more aggressive all around. Reworked various campaign AI personalities.