Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
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更新: 8月28日 @ 21時38分

Update settlement mercenary recruitment handling and character conversion

更新: 8月27日 @ 22時20分

Minor changes, adjusted mercenary recruitment so that the player cannot infinitely recruit mercenaries from settlements

更新: 8月25日 @ 21時23分

Fixed an accidental name bug that was added.

更新: 8月25日 @ 21時10分

Added 50 names to various namelists, especially Judea. Updated Chremonidean war event to not have Aetolian League at war with Macedonia since that didn't happen.

更新: 8月25日 @ 13時12分

Adjusted barbarian AI battle formations to move up ranged and cavalry units, adjusted Hannibal event to have more effective army spawns

更新: 8月24日 @ 22時29分

Added Punic Wars event to represent the 1st Punic War in Sicily, added units (including the new Demon Hunters unit) to Caucasian rosters (Iberia/Colchis/Ardhan), added health/water buildings to Eastern/Carthaginian cultures, added more respawn handling for re_emergent factions, fixed up some localization here and there

更新: 8月21日 @ 22時42分

Added 20 names (mainly for Cappadocia and Atropatene), added several units to various minor Eastern factions, adjusted mercenary recruitment (in settlements) to match with AI mercenary recruitment to limit Cretan Archer spam, updated Atropatene characters to be more historically accurate, made all factions playable on the custom battle screen

更新: 8月20日 @ 21時33分

Update to how religion works, characters have a small chance to be converted to local religions, Pontus and Bithynia now have more religion dependent recruitment, new units for Pontus, adjusted default battle AI to engage in combat at slightly farther distances, fixed some text localization errors, allowed for Hellenic temples to be built up to tier 6 for Bithynia and Pontus, reduced Marian Reform requirement from 5 huge cities under Roman control to 4 huge cities under Roman control

更新: 2024年12月23日 @ 20時35分

Minor update, change barbarian hordes to have way less peasants and more infantry/cavalry. Changed True Roman trait texts to be True Citizen so that the trait can be used for both Roman and Carthaginian factions. Updated trait triggers so that senate related traits only apply to senate and adirim factions. Updated senate diplomacy script to also include alliances (which also affects protectorates).

更新: 2024年12月17日 @ 22時47分

Update script to kill off hordes that are stuck. (If the horde hasn't moved in a while, they will eventually be killed off)