tModLoader

tModLoader

Mech Bosses Rework
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Opdatering: 8. feb. 2022 kl. 1:16

v0.4
-Added config text (forgot to add)
-Destroyer screen shake can now be turned off in case it causes lag
-Nerfed Probes... Again (now has a longer dash cooldown and only fires 1 laser instead of a triple burst)
-Increased Retinazer's laser beam telegraph time to 1 second instead of 0.333 second
-Increased Retinazer's laser beam range due to potential cheese
-Reduced Retinazer's laser spam in phase 2
-Increased Spazmatism's fireballs in phase 2
-Reduced Spazmatism's dashes to only 4 as 5 dashes makes the flamethrower spawn at an unfairly close range
-Fixed Spazmatism shooting homing cursed flames in phase 1
-Fixed FTW despawns (more specifically Retinazer and Prime)
-Made Retinazer and Prime Laser telegraphs fade in instead of instantly being there

Opdatering: 5. feb. 2022 kl. 3:00

v0.3
-Added config for toggling item reworks
-Fixed Twins not losing invincibility when transitioning to phase 3 in multiplayer
-Made a slight patch to abnormal damage scaling
-Added mod icon (thank you setnour6 for your contribution)

Opdatering: 4. feb. 2022 kl. 20:36

v0.2
-Reduced Skeletron Prime's deceleration time as it sometimes causing him to despawn
-Fixed duplicate projectiles in multiplayer (except for Destroyer's normal missiles as it is intended to scale per player)
-Fixed Spazmatism not attacking properly in phase 1
-Nerfed Destroyer's probes
-Changed Spazmatism's fire fountain to a carpet bomb attack as it barely does much

Opdatering: 30. jan. 2022 kl. 19:28

v0.1
-Released