Sid Meier's Civilization VI

Sid Meier's Civilization VI

Strudeler's Civilizations: Khazaria
Показані результати 1–7 із 7
Оновлено: 5 берез. о 10:48
автор: Strudeler | Tatary

VERSION 1.2.2

->New graphics.

->Khwârazmian Guard no longer spawns from a Steppe Village.

Оновлено: 24 черв. 2024 о 10:28
автор: Strudeler | Tatary

Оновлено: 24 черв. 2024 о 9:43
автор: Strudeler | Tatary

Оновлено: 24 черв. 2024 о 9:42
автор: Strudeler | Tatary

VERSION 1.2.1

->New graphics.

->Text changes.

->Fixed broken names for Khazar landmarks.

->Khwarazmian Guard is now available at Currency.
->Steppe Village must be built on flat Grassland, Plains, or Tundra.

->Russian translation provided by Lex Lunar.

Оновлено: 15 лют. 2024 о 17:52
автор: Strudeler | Tatary

VERSION 1.2.0

->New graphics.

->Text changes.

->Pax Khazarica grants an from newly built Traders and Production from declaring a Protectorate War instead of Gold in addition to regular abilities.
->Steppe Village gains standard Gold adjacency from Camps and Pastures in addition to regular abilities.

->Added TSL support.

Оновлено: 14 лип. 2022 о 21:00

VERSION 1.1.0

->New leader art.
->Changed assets for the Khwârazmian Guard and Steppe Village.

->Fixed an issue where Bulan Sabriel's agenda was applying exclusively to Wilhelmina's agenda (so Wilhelmina got double her agenda's effects).

->Added TSL support.

->Completing the Steppe Village grants a Khwârazmian Guard.

Оновлено: 16 січ. 2022 о 15:48

VERSION 1.0.0

->Welcome to the launch.